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NPC Generator

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Lvl.
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Seed

Advanced [show]


Hadwisa Mitchell, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a slight overbite and is overall scrawny. Her auburn hair is matted, messy, and big. She has a dull look in her violet eyes.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She moved out north to avoid the crime she committed. After a long history of fighting, Hadwisa and her spouse have recently divorced.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and wants to work out more often

Ideals: Gifted, Athletic. Flaws: Ugly, Antagonistic. Bonds: Family, Criminal record. Occupation: Body Guard

Voice: Old thin voice

Attributes [hide]

Hadwisa Mitchell, Female Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)14 (+2) 10 (+0)12 (+1)
Skills Insight +3, Religion +5
Senses Passive Perception 10
Languages Common, Auran, Gnome
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp.


Social Check DCs


Helen Beckwith, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and prefers to wear black clothing when she does not wear armor. Her auburn hair is smooth and relatively long. She wears round tiny glasses practically rammed into her face.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was raised in a mountains tribe. She dropped out of school before completing her studies. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Her relatives are trying to arrange a marriage; and to reunite with her absent mother

Ideals: Logical. Flaws: Depressed, Antagonistic. Bonds: Nature, Family. Occupation: Tanner

Voice: Deep voice with rolling R's

Attributes [hide]

Helen Beckwith, Female Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)10 (+0) 10 (+0)12 (+1)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 4000 sp. Deep green spinel (150 gp). Deep blue spinel (500 gp). Lapis lazuli (14 gp). Amber (150 gp). 1 Minor magic item.


Social Check DCs


Yvonne Marley, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she is constantly adorned with expensive silk clothing, often dyed in bright black and blue, and wears rings and necklaces with large, colorful gems. Her black hair has been sun bleached extensively. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a great chef.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: A deep hatred of gnolls; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Ideals: Gifted. Flaws: Addict, Disease. Bonds: Rich, Religious, Enemies. Occupation: Bellfounder

Voice: Old Prospector

Attributes [hide]

Yvonne Marley, Female Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)8 (-1) 12 (+1)11 (+0)
Skills Intimidation +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Gerard Beckwith, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft pastel waves gently in the breeze. His hair is greying and his face has many wrinkles. He has violet eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Mercenary

Voice: Booming voice

Attributes [hide]

Gerard Beckwith, Male Human Paladin 5
Medium (6'2") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)13 (+1) 12 (+1)16 (+3)
Skills Acrobatics +5, Intimidation +6
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. Cloth of gold vestments (130 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). A roughly beaten golden orb (130 gp).


Social Check DCs

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