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NPC Generator

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Advanced [show]


Miles Holton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'2" and is wearing a long, violet, dusty cloak. His hair is chestnut and curly. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with his god.

History: A powerful wizard made him what he is. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Miles was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: To prove his worth to the world; and his religion dominates his actions

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Religious, Mentor, Enemies. Occupation: Spice Merchant

Voice: Creaky witch voice

Attributes [hide]

Miles Holton, Male Human Paladin 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)10 (+0) 10 (+0)9 (-1)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Blue star sapphire (1000 gp).


Social Check DCs


Emmeline Tindall, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears an entirely red suit with yellow socks and a vest with buckled shoes. Her red hair is braided into rings. She has gleaming, smiling green eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She got into the Barkeep business at a young age. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Emmeline took refuge in the old dungeon and found the beat up ceremonial dagger and armor she uses now. She now mingles about in high society.

Motivation: Balancing her hectic life and new Barkeep responsibilities is difficult; and she has money and likes to spend it

Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Nature. Occupation: Barkeep

Voice: Shortens vowels

Attributes [hide]

Emmeline Tindall, Female Human Paladin 5
Medium (4'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)8 (-1) 14 (+2)14 (+2)
Skills Animal Handling +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp. Brown-green garnet (40 gp).


Social Check DCs


Clerebold Vance, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has styled his chestnut hair well, parting it to the left. He wears a mask on his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is skeptical of what others tell him and is slow to trust.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. He hasn't been sleeping well lately.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Insomniac, Shy. Occupation: Glassblower

Voice: Cold and demanding tone

Attributes [hide]

Clerebold Vance, Male Human Paladin 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)16 (+3) 9 (-1)16 (+3)
Skills Arcana +6, Investigation +6
Senses Passive Perception 9
Languages Common, Draconic, Sylvan, Elven
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Malachite (9 gp). Moonstone (30 gp). Hematite (9 gp).


Social Check DCs


Sarah Kirby, Female Human [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She dresses in collared shirts and wears a proper scarf over her head. Her hair is white and curly. Her thin eyebrows rest above her beady green eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has a small toy that she constantly fidgets with.

History: She got into the Marshal business at a young age. Her mother had invested heavily in several trade routes and wanted her to inherit them. She became a Marshal soon after.

Motivation: Balancing her hectic life and new Marshal responsibilities is difficult.

Flaws: Ugly, Shy, Addict. Bonds: Job, Rich. Occupation: Marshal

Voice: Aggressive tone

Attributes [hide]

Sarah Kirby, Female Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)13 (+1) 13 (+1)17 (+3)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Just what you see.


Social Check DCs

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