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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Avice Everleigh, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a green shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She sports a flattop hair cut. She wears an eyepatch.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is able to make almost anything out of random pieces of junk.

History: She was born in the south, but her parents moved at a very young age to the west. She moved out west to avoid the crime she committed. She left for the south, certain she would find work there.

Motivation: Seeks redemption; and she feels that her past leaves her morally obligated to help

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Immigrant, Criminal record. Occupation: Mercenary

Voice: Timid voice

Attributes [hide]

Avice Everleigh, Female Human Paladin 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)14 (+2) 16 (+3)10 (+0)
Skills History +5, Performance +3
Senses Passive Perception 13
Languages Common, Gnoll, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. Zircon (30 gp).


Social Check DCs


Ermina Barclay, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her black hair is heavily combed to the right. Her eyes, though not visible through her cowl, are brown.

Personality: She acts crazy and hedonistic. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Ermina was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To be a Brewer again; and further expansion of business

Ideals: Logical. Flaws: Hedonist. Bonds: Job, Attractive. Occupation: Carter

Voice: Low range voice

Attributes [hide]

Ermina Barclay, Female Human Paladin 5
Medium (4'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)11 (+0) 9 (-1)15 (+2)
Skills Medicine +2, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Solid gold idol (500 gp). Brass mug with jade inlays (300 gp). Jeweled anklet (1000 gp).


Social Check DCs


Reynard Upton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an entirely black suit with green socks and a vest with buckled shoes, he is not a threatening figure. His auburn hair is styled in orderly dreadlocks. His half smiles and green eyes are beguiling and draw you in.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He uses divination through singing.

History: He was born in the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He has worked as a Doctor like his father before him.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Persistence, Gifted. Bonds: Attractive, Immigrant, Job. Occupation: Doctor

Voice: French accent

Attributes [hide]

Reynard Upton, Male Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)16 (+3) 12 (+1)10 (+0)
Skills Arcana +6
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Cotton, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a skull on it. His red hair is drawn into a tight pony tail with a skull scrunchie. His eyes are green.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Laborer work with an outfit from a few towns over. Laborer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Since then, he has sought to make the best of life.

Motivation: He is currently in port desperately looking for someone to get him out; and expand his business

Ideals: Persistence, Optimist. Flaws: Mundane. Bonds: Job, Slave. Occupation: Laborer

Voice: Sighs a lot, exhausted

Attributes [hide]

Gunter Cotton, Male Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)11 (+0) 13 (+1)9 (-1)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 50 pp.


Social Check DCs

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