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NPC Generator

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Advanced [show]


Arnold Altham, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is long and blonde with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. He wears a mask on his face.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Arnold lived on a farm with his mother, near the main road leading to a nearby town. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found

Flaws: Racist, Insane. Bonds: Rich, Adventurer, Family. Occupation: Doctor

Voice: Spits and sputters

Attributes [hide]

Arnold Altham, Male Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 40000 cp. Bloodstone (40 gp). Sard (40 gp). Aquamarine (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Juliana Walpole, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her black hair up. Her eyes are hazel and beady.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: When she was but 6 years old her parents immigrated from the south. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Performer work with an outfit from a few towns over. Performer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Wants to work out more often; and expand her business

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Job, Slave, Immigrant. Occupation: Performer

Voice: Complex vocabulary, royal

Attributes [hide]

Juliana Walpole, Female Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)14 (+2) 17 (+3)14 (+2)
Skills History +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Sylvan, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Dayton, Female Human [Permalink]

Personal [hide]

Description: She is wearing a tight green one piece outfit complete with pants, hood, and a cape. She wears a broad hat to cover her moderate length red hair. She tend to wears goggles to shield her eyes.

Personality: She exudes charisma. She is a tour de force of persuasion. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born to a criminal king-pin and mafia family She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A deep hatred of gnolls; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Flaws: Insane. Bonds: Attractive, Criminal record, Nature, Enemies. Occupation: Scribe

Voice: Thin and wheezing

Attributes [hide]

Millicent Dayton, Female Human Paladin 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)8 (-1) 6 (-2)11 (+0)
Skills History +2, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs


Bertram Gentry, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses in green turtlenecks beneath a grey coat with pastel slacks and is in decent physical shape. His auburn hair is long and unkept. He wears an eyepatch.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is obsessed with a lost civilization.

History: He was born on a small isolated farm. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Ugly. Bonds: Adventurer, Nature, Rich. Occupation: Jeweler

Voice: Sleepy voice

Attributes [hide]

Bertram Gentry, Male Human Paladin 5
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 8 (-1)5 (-3)
Skills Deception +0, Religion +4
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Alexandrite (1400 gp). Red spinel (160 gp).


Social Check DCs

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