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NPC Generator

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Advanced [show]


Melissa Payton, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a tan tunic with grey highlights, and long white pants that bunch up around her shoes. She sports a flattop hair cut. Her amber eyes peer out from beneath her small tan hat.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born in the east to a Mayor, Melissa learned a great deal about her mother's area of expertise. Her martial abilities were realized during a raid on her village. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Further expansion of business; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Gifted. Flaws: Secretive. Bonds: Job, Adventurer, Debt. Occupation: Mayor

Voice: Creaky witch voice

Attributes [hide]

Melissa Payton, Female Human Paladin 5
Medium (4'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)12 (+1) 12 (+1)16 (+3)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 30 pp. Malachite (10 gp). Violet garnet (1000 gp). Hematite (10 gp). 1 Minor magic item.


Social Check DCs


Anne Nibley, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She is bristling with hidden weapons, mostly sais and crossbows. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a great chef.

History: Born to a poor family in the city she treasured whatever gifts she got. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Due to her spouse's obsession with being a Weaver they were divorced and she won custody of their daughter. She worked as a Detective, and she later adopted a second daughter.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Poor, Family. Occupation: Detective

Voice: Strong lisp

Attributes [hide]

Anne Nibley, Female Human Paladin 5
Medium (4'9") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)13 (+1) 17 (+3)12 (+1)
Skills Insight +6, Investigation +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Nash, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing the road beaten gear of a warrior. He is bald on top and has large brown tufts of hair around his ears. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not believe in violence as a means to an end. He is a dedicated Armorer but believes his peers are too gung-ho.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Pacifist. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Armorer

Voice: Gruff and masculine

Attributes [hide]

Alex Nash, Male Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)11 (+0) 17 (+3)14 (+2)
Skills Nature +3, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Theodoric Browning, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a green costume with the symbols of his god on his torso. His tied-back hair is auburn. His face is covered beneath a completely black helmet.

Personality: He never swears and excessively uses polite adverbs when speaking. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Optimist, Artistic. Bonds: Criminal record, Immigrant. Occupation: Tanner

Voice: Slow speaker

Attributes [hide]

Theodoric Browning, Male Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)7 (-2) 6 (-2)15 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp.


Social Check DCs

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