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NPC Generator

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Advanced [show]


Gerard Nash, Male Human [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear. He has a moderate pudge and is not very fit. He has done his best to style his red hair to look like a famous performer. His eyes are violet and he is always smoking a pipe.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the north to a Stableman, Gerard learned a great deal about his father's area of expertise. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: To pay off his debts; and to be a interpreter again

Ideals: Professionalism. Flaws: Emotional. Bonds: Job, Adventurer, Debt. Occupation: Stableman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gerard Nash, Male Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 8
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)16 (+3) 14 (+2)11 (+0)
Skills Acrobatics +1, Arcana +6
Senses Passive Perception 12
Languages Common, Elven, Infernal, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eloise Willoughby, Female Human [Permalink]

Personal [hide]

Description: She dresses like a well dressed Barkeep does. She carries with her a set of warhammers, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. She wears her auburn hair down. Her eyes are a pleasant brown.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is able to fit into much smaller and tighter spaces than normal.

History: Eloise was raised in a hard working conservative environment. Her childhood dream was to be a Armorer, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She's repulsed by the PC; and she is unsatisfied with her job

Ideals: Fighting, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Barkeep

Voice: Smooth and feminine

Attributes [hide]

Eloise Willoughby, Female Human Paladin 5
Medium (4'11") Human, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)11 (+0) 10 (+0)10 (+0)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp.


Social Check DCs


Mary Allerton, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman tends to wear a large blue jacket and is in decent physical shape. Her white hair, when down, is lengthy. She has gleaming, smiling violet eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She works hard and plays hard.

History: Born to a pair of adventurers, Mary grew up listening to her mother's many stories. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Persistence, Logical. Flaws: Hedonist. Bonds: Adventurer, Criminal record. Occupation: Sage

Voice: Booming voice

Attributes [hide]

Mary Allerton, Female Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)17 (+3) 9 (-1)11 (+0)
Skills Religion +6, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Celestial
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Eloise Dalton, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and is typically in her Junk Dealer uniform. Her red hair is slicked back into a classic pompadour. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is witty, but her monotone delivery comes off as unnerving She receives visions of the future at random moments

History: She was born in the north, but her parents moved at a very young age to the east. She moved out east to avoid the crime she committed. Being a Junk Dealer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has decided she is irredeemable.

Ideals: Joker, Gifted. Bonds: Job, Immigrant, Criminal record. Occupation: Junk Dealer

Voice: Soothing and warm

Attributes [hide]

Eloise Dalton, Female Human Paladin 5
Medium (4'9") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)10 (+0) 9 (-1)12 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs

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