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NPC Generator

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Advanced [show]


Rosalind Tickle, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a robe, a symbol of death around her neck, and a quarterstaff on her belt. She wears a colorful flower in her golden hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is business-like. She takes instructions and follows them to the letter. She is able to fit into much smaller and tighter spaces than normal.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting, Professionalism, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Cook

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Rosalind Tickle, Female Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)10 (+0) 7 (-2)12 (+1)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp.


Social Check DCs


Hunter Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is portly but not overly obese. His red hair is still thick. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sold as a small child to a slaver, Hunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Junk Dealer. He hasn't told them the truth, but wants to settle down with them.

Motivation: A strong sense of loyalty to Human people; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Racist. Bonds: Mentor, Has a crush. Occupation: Painter

Voice: Jamaican accent

Attributes [hide]

Hunter Brandon, Male Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)11 (+0) 11 (+0)10 (+0)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Iolite (70 gp). Star ruby (1600 gp). Golden pearl (50 gp). Jet (50 gp).


Social Check DCs


Gerard Pickering, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses in white turtlenecks beneath a blue coat with black slacks. His hair is red and curly. His eyes are likewise amber.

Personality: Calm and collected, he is a well trained Assassin. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the south to a Assassin, Gerard learned a great deal about his mother's area of expertise. A freak accident while working with his Bellfounder mother left him crippled. He has drifted from career to career and currently works as a Assassin.

Motivation: To be a Bellfounder again.

Flaws: Disease, PTSD. Bonds: Attractive, Job, Family. Occupation: Assassin

Voice: Strong lisp

Attributes [hide]

Gerard Pickering, Male Human Paladin 5
Medium (6'3") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)8 (-1) 10 (+0)15 (+2)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. Malachite (5 gp). Azurite (5 gp). Deep blue spinel (1500 gp). Aquamarine (1500 gp).


Social Check DCs


Kyle Cornish, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His black hair is kept up in a ponytail inside a wide-brimmed hat. He has a tattooed face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Kyle was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Bonds: Criminal record, Nature, Attractive, Enemies. Occupation: Actor

Voice: Sounds elderly

Attributes [hide]

Kyle Cornish, Male Human Paladin 5
Medium (6'2") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)16 (+3) 11 (+0)11 (+0)
Skills Acrobatics +4, History +6
Senses Passive Perception 10
Languages Common, Elven, Celestial, Auran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs

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