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Advanced [show]


Theobald Tinley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. With bright golden hair and a scraggly beard. He has amber eyes and a white hat with a black feather.

Personality: He is irascible and easily irritated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Attractive, Mentor. Occupation: Sage

Voice: Hollow voice

Attributes [hide]

Theobald Tinley, Male Human Paladin 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)16 (+3) 10 (+0)8 (-1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Celestial
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp.


Social Check DCs


Matilda Denholm, Female Human [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. Her attire stands in sharp contrast to her club, which is beautifully polished and possesses an ornate carving of a butterfly on it. She wears a top hat to cover her moderate length brown hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She has a massive crush on the younger sibling of the Unemployed who has hired her part-time. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Matilda was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Meet up once more with her childhood friend.

Flaws: Fearful. Bonds: Attractive, Has a crush, Poor, Adventurer. Occupation: Unemployed

Voice: Mumbles to self between sentences

Attributes [hide]

Matilda Denholm, Female Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)16 (+3) 18 (+4)14 (+2)
Skills Animal Handling +7, Arcana +6
Senses Passive Perception 14
Languages Common, Druidic, Undercommon, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 40000 cp. Alexandrite (1000 gp). Golden yellow topaz (1000 gp). 1 Full Plate. 1 Full Plate. 1 Half-Plate.


Social Check DCs


Margery Asheton, Female Human [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She carries with her a set of shortspears on her belt, each one with a amethyst on the hilt. She has a long silver ponytail with little hanging trinkets. Her eyes are hazel and she is always smoking a pipe.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born blind and as such lacked many opportunities for work. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Margery fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert. Flaws: Ugly, Disease, Antagonistic. Bonds: Poor. Occupation: Stableman

Voice: Speaks like tongue is numb

Attributes [hide]

Margery Asheton, Female Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 15 (+2)17 (+3) 8 (-1)6 (-2)
Skills Arcana +6, Deception +1
Senses Passive Perception 9
Languages Common, Auran, Undercommon, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Smoky quartz (70 gp). Onyx (70 gp). 1 Chain shirt. 1 Masterwork Light steel shield. 1 Chain shirt.


Social Check DCs


Manfred Acton, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest and prefers green and white shirts. His boots appear to have been at one point steel toed but are quite worn down, and he perpetually has his glaive ready. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise gray.

Personality: He is happy with his job as a Sellsword. He turns his eye from what people do, preferring to live and let live. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Manfred took refuge in the ruined castle and found the beat up glaive and armor he uses now. He has drifted from career to career and currently works as a Sellsword.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Job, Nature. Occupation: Sellsword

Voice: Posh accent

Attributes [hide]

Manfred Acton, Male Human Paladin 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 7 (-2)13 (+1)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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