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NPC Generator

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Advanced [show]


Solomon Kendal, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears dark leathers with embroidery. With a patchy chestnut beard and wild chestnut hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He believes the world needs to unite to get rid of giants once and for all.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. After coming to the age of reason, Solomon took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He wants revenge against giants; and many giants want him driven away

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Map Maker

Voice: Speaks through clenched teeth

Attributes [hide]

Solomon Kendal, Male Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)8 (-1) 16 (+3)13 (+1)
Skills Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 5000 sp.


Social Check DCs


Richard Spaulding, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a perfectly clean shirt and pair of pants. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is extraordinarily eccentric. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of southern immigrants he idolized his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Richard's homeland. Richard decided to take the middle way and become a bodyguard. He has dedicated himself to building a better trade route.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Poor, Adventurer, Immigrant. Occupation: Carpenter

Voice: Voice breaks

Attributes [hide]

Richard Spaulding, Male Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)17 (+3) 13 (+1)8 (-1)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Terran, Dwarven, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 40 pp.


Social Check DCs


Anne Clapham, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many violet ritualistic tattoos. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her long golden hair reaches down to her waist. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is obsessed with a lost civilization.

History: She was born a particularly ugly child, much to the horror of her parents. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has never given up on her music dream.

Motivation: She desires power and/or immortality; and human compassion

Ideals: Artistic. Flaws: Antagonistic, Ugly, Racist. Bonds: Adventurer. Occupation: Fortune-teller

Voice: Can't modulate volume

Attributes [hide]

Anne Clapham, Female Human Paladin 5
Medium (4'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)11 (+0) 9 (-1)9 (-1)
Skills Acrobatics +5, History +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp. Onyx (20 gp). Emerald (1400 gp). Zircon (20 gp).


Social Check DCs


Emmeline Hornsby, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 4'10" and is a bit bulky. She is very muscular particularly in the legs. She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a glaive, but if one is not available she will default to her flail. She has done her best to style her black hair to look like a famous performer. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She takes great joy in being the best Glassblower in town.

History: Emmeline was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Glassblower. She has worked as a Glassblower like her father before her.

Motivation: To be a Stylist again.

Flaws: Ugly, Secretive. Bonds: Job, Poor. Occupation: Glassblower

Voice: Irish accent

Attributes [hide]

Emmeline Hornsby, Female Human Paladin 5
Medium (4'10") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 5 (-3)10 (+0) 9 (-1)9 (-1)
Skills Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs

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