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NPC Generator

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Advanced [show]


Beatrice Tattersall, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears a robe, a symbol of her god around her neck, and a flail on her belt. She has no hair. Her eyes are violet and she is always smoking a pipe.

Personality: Cocky and sure of herself, she believes she is the best Tanner born in the past three hundred years. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born into a rich family. Like her mother and her brother before her, after school she went straight into learning to become a Tanner. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beatrice fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Job, Rich. Occupation: Tanner

Voice: Excited and jittery

Attributes [hide]

Beatrice Tattersall, Female Human Paladin 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)5 (-3) 13 (+1)15 (+2)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. Brass mug with jade inlays (100 gp).


Social Check DCs


Geva Norton, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female usually wears her black robe and has her sword always slung over her shoulder. She is tall, broad shouldered and powerfully built. With bright silver hair. Her blue eyes dart from person to person to random spaces in the air.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She receives visions of the future at random moments

History: Geva lived on a farm with her mother, near the main road leading to a nearby town. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has since lost track of the people in her past.

Motivation: She feels kind of lost in life; and her relatives are trying to arrange a marriage

Ideals: Joker, Gifted. Flaws: Depressed. Bonds: Family, Criminal record. Occupation: Tailor

Voice: Rolls R's

Attributes [hide]

Geva Norton, Female Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 6 (-2)17 (+3) 12 (+1)15 (+2)
Skills Performance +5, Religion +6
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. Violet garnet (1000 gp). Golden yellow topaz (1000 gp). Alexandrite (1000 gp). Deep blue spinel (1000 gp).


Social Check DCs


Juliana Hartford, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a yellow tunic with grey highlights, and long black pants that bunch up around her shoes. Her black hair is cut short with large spiked bangs in the front. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is happy with her job as a Stableman. She turns her eye from what people do, preferring to live and let live. She has a minor phobia of water and hates getting wet.

History: She was born into a rich family. In her 12th year, her parents were killed by a brigands raid, leaving Juliana alone in the world. After a stint in an orphanage, she was adopted. She then took over the family business and is one of the better Stableman for hire.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and doesn't want to be a stableman and was forced into it by her family

Flaws: Ugly, Fearful. Bonds: Job, Rich, Enemies, Family. Occupation: Stableman

Voice: Whispers

Attributes [hide]

Juliana Hartford, Female Human Paladin 5
Medium (4'10") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)10 (+0) 10 (+0)19 (+4)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield. 1 Banded mail.


Social Check DCs


Griselda Ramsay, Female Human [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears a tan vest and prefers brown and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has wavy brown hair. Her ears are large.

Personality: She can speak with the recently deceased. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Brilliant and gifted she never wanted to apply herself. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: A rival would like her out of the picture.

Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Military. Occupation: Seamstress

Voice: Draws out vowels

Attributes [hide]

Griselda Ramsay, Female Human Paladin 5
Medium (4'10") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)7 (-2) 15 (+2)14 (+2)
Skills Investigation +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Alexandrite (600 gp). Sard (60 gp). Emerald (1600 gp). Emerald (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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