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NPC Generator

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Advanced [show]


Conrad Willoughby, Male Human [Permalink]

Personal [hide]

Description: A 5'11" eastern man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He can't help but pocket interesting objects he comes across

History: He was born on a small isolated farm. His mother was a mechanic, and taught him how to fix just about anything. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Ideals: Persistence. Flaws: Insane. Bonds: Attractive, Criminal record, Nature. Occupation: Doctor

Voice: Low range voice

Attributes [hide]

Conrad Willoughby, Male Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)16 (+3) 12 (+1)16 (+3)
Skills Nature +6, Religion +6
Senses Passive Perception 11
Languages Common, Aquan, Elven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp.


Social Check DCs


John Addington, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is bristling with hidden weapons, mostly sais and scimitars. He keeps his golden hair in a flapper bob. His violet unseeing eyes seem to look past you.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is obsessed with a lost civilization.

History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Meet up once more with his childhood friend; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Passionate. Flaws: Disease. Bonds: Attractive, Criminal record, Adventurer, Military. Occupation: Fletcher

Voice: Pronounces O like U

Attributes [hide]

John Addington, Male Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)17 (+3) 14 (+2)18 (+4)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Aquan, Undercommon, Ignan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His black hair is cut jaggedly and amateurishly. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Diggory was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Diggory decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly, Antagonistic, Insane, Disease. Bonds: Criminal record. Occupation: Guard

Voice: pre-pubescent

Attributes [hide]

Diggory Sherwood, Male Human Paladin 5
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 8
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)10 (+0) 12 (+1)10 (+0)
Skills Acrobatics +1, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Braxton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He sports a flattop hair cut. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Confrontational and typically high on some drug or another. He is harsh and unforgiving.

History: The child of eastern immigrants he idolized his father. Through the years after Wymar was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Wymar's father didn't care for him much, and the feeling was mutual. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC; and sabotage a competitor

Flaws: Addict, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Jeweler

Voice: Posh accent

Attributes [hide]

Wymar Braxton, Male Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)14 (+2) 5 (-3)11 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 7
Languages Common, Druidic, Giant
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 4000 sp. Aquamarine (300 gp). Alexandrite (300 gp). Citrine (70 gp). Golden yellow topaz (300 gp). 1 Minor magic item.


Social Check DCs

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