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NPC Generator

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Advanced [show]


Jane Pickering, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a faded coat and loose pants complete with small hat. She wears a small hat to cover her moderate length blonde hair. She tend to wears goggles to shield her eyes.

Personality: She dislikes all the random violence that takes place in the south. She is a very good compulsive liar and kleptomaniac.

History: Jane was raised in a hard working conservative environment. When money was particularly tight she was walking through alleys when she overheard a Mason hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Pacifist. Flaws: Ugly. Bonds: Poor, Criminal record, Job. Occupation: Mason

Voice: Puts emphasis on the wrong words

Attributes [hide]

Jane Pickering, Female Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)13 (+1) 15 (+2)10 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Brown-green garnet (160 gp).


Social Check DCs


Susannah Berkeley, Female Human [Permalink]

Personal [hide]

Description: She wears a fancy brown dress. She has a slight overbite and is overall scrawny. She wears her chestnut hair up. She has a dull look in her blue eyes.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born in a small island village. Her mother was very strict, and drilled into her lessons on being the perfect lady. Some 9 years later her spouse died after the birth of her daughter. Heartbroken, Susannah never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: She wants to get laid; and she's in love

Ideals: Philantrophist, Impeccable. Bonds: Attractive, Nature, In love, Has a crush. Occupation: Animal Trainer

Voice: pre-pubescent

Attributes [hide]

Susannah Berkeley, Female Human Paladin 5
Medium (4'11") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 12 (+1)12 (+1) 14 (+2)10 (+0)
Skills Animal Handling +5, History +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp.


Social Check DCs


Hunter Addington, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He likes to wear darkened spectacles and heavy clothing, no matter the weather, marred by chocolates. His golden hair, when down, is lengthy. His blue eyes are passionate and lively.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a Barkeep, his mother struggled to pay the bills. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Hunter took refuge in the large cave and found the beat up axe and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A rival would like him out of the picture; and retire the richest man in the north

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Assassin

Voice: Hard of hearing, loud

Attributes [hide]

Hunter Addington, Male Human Paladin 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)15 (+2) 17 (+3)9 (-1)
Skills Animal Handling +6, Nature +5
Senses Passive Perception 13
Languages Common, Terran, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Odo Blakeley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is generally well dressed albeit a few years behind the times. He is tall, broad shouldered and powerfully built. He has a auburn handlebar mustache and slicked back auburn hair. His blue unseeing eyes seem to look past you.

Personality: Cocky and sure of himself, he believes he is the best Unemployed born in the past three hundred years. He would rather hide behind his crafts than deal with other people.

History: He got into the Unemployed business at a young age. He has had some formal poetry training, and achieved minor success. He has worked as a Unemployed like his mother before him.

Motivation: Sabotage a competitor; and balancing his hectic life and new unemployed responsibilities is difficult

Ideals: Artistic. Flaws: Disease, Shy. Bonds: Attractive, Job. Occupation: Unemployed

Voice: Timid voice

Attributes [hide]

Odo Blakeley, Male Human Paladin 5
Medium (6'4") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)11 (+0) 14 (+2)11 (+0)
Skills Arcana +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: White opal (1500 gp). Hematite (12 gp). Coral (150 gp). Rock crystal (80 gp). 1 Minor magic item.


Social Check DCs

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