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NPC Generator

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Advanced [show]


Isabella Barney, Female Human [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'9" when asserting herself. She wears her brown hair up in a very large beehive style do. Her violet eyes dart from person to person to random spaces in the air.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She believes the world needs to unite to get rid of goblins once and for all.

History: Isabella was raised in a hard working conservative environment. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered goblins who tried to eat her hand. She has achieved small success as a Seamstress.

Motivation: Balancing her hectic life and new Seamstress responsibilities is difficult; and wants to open a new tavern

Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Enemies, Job. Occupation: Seamstress

Voice: Forgets to breathe while speaking

Attributes [hide]

Isabella Barney, Female Human Paladin 5
Medium (4'9") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)16 (+3) 13 (+1)13 (+1)
Skills Arcana +6, Religion +6
Senses Passive Perception 11
Languages Common, Goblin, Orc, Gnome
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 40 pp.


Social Check DCs


Anthony Wordsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an entirely tan suit with grey socks and a vest with buckled shoes. His red hair, when down, is lengthy. His amber eyes dart from person to person.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a small toy that he constantly fidgets with.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Anthony grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Anthony. He got away from his former life and has fallen to alcoholism.

Motivation: To protect his home; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Cynical, Addict. Bonds: Poor, Criminal record, Guardian. Occupation: Map Maker

Voice: Speaks in third person

Attributes [hide]

Anthony Wordsworth, Male Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)10 (+0) 15 (+2)15 (+2)
Skills Intimidation +5, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Guy Ansley, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. He carries with him a set of clubs on his belt, each one with a amber on the hilt. His chestnut hair is smooth and relatively long. He has green eyes and a brown hat with a black feather.

Personality: This man loves painting and to teach people painting more than just about anything. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He has money and likes to spend it; and to be a ruler again

Ideals: Fighting, Artistic, Persistence. Bonds: Rich, Job. Occupation: Carpenter

Voice: Speaks like tongue is numb

Attributes [hide]

Guy Ansley, Male Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)12 (+1) 6 (-2)15 (+2)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp.


Social Check DCs


Matilda Marlee, Female Human [Permalink]

Personal [hide]

Description: This woman dresses well, wearing white shirts, loose pants, and blazers most of the time, and sports empty pouches on her belt. Her red hair is cut short with large spiked bangs in the front. She has brown eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Around other people she will do her best to conceal her emotions and appear jolly.

History: Matilda was born with her father's beautiful face. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has been a successful dealer in antiques buying low and selling high.

Motivation: Many goblins want her driven away; and she wants nothing more than to rejoin the army

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Military, Enemies. Occupation: Shepherd

Voice: Complex vocabulary, royal

Attributes [hide]

Matilda Marlee, Female Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Deception +4, Insight +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp.


Social Check DCs

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