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NPC Generator

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Advanced [show]


Sarah Snape, Female Human [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her brown hair is slicked back into a classic pompadour. She has a dull look in her blue eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born in the east to a Map Maker, Sarah learned a great deal about her mother's area of expertise. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To be a Assassin again; and further expansion of business

Bonds: Job, Slave, Debt. Occupation: Map Maker

Voice: Breathy voice

Attributes [hide]

Sarah Snape, Female Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)14 (+2) 14 (+2)16 (+3)
Skills Insight +5, Nature +5
Senses Passive Perception 12
Languages Common, Celestial, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs


Shane Wellington, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears dark leathers with embroidery. His blonde hair is heavily combed to the left. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Always inclined to offer people food he seems plenty friendly. He is an amazing painter.

History: Born in a small village he learned the ways of the warrior from his mother. After coming to the age of reason, Shane took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist, Gifted, Fighting. Flaws: Addict. Occupation: Spy

Voice: Jittery and nervous

Attributes [hide]

Shane Wellington, Male Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 58 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 16 (+3)13 (+1) 9 (-1)7 (-2)
Skills Acrobatics +1, Perception +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +7 / 2d4+4, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Onyx (70 gp). Zircon (70 gp). Black opal (500 gp). Violet garnet (800 gp). 1 Minor magic item.


Social Check DCs


Ernest Everly, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a long brown beard, and similarly colored long hair. His eyes are brown.

Personality: Calm and collected, he is a well trained Layabout. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born at the edge of vast mountains. Ernest liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has achieved small success as a Layabout.

Motivation: To be a Slave Trader again.

Ideals: Justice. Bonds: Poor, Job, Nature, Religious. Occupation: Layabout

Voice: Pronounces O like U

Attributes [hide]

Ernest Everly, Male Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 5 (-3)19 (+4) 10 (+0)12 (+1)
Skills Investigation +7, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Terran, Orc, Sylvan, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 5000 sp. Rhodochrosite (6 gp). Azurite (6 gp). Bloodstone (60 gp). 1 Average lock.


Social Check DCs


Randal Hadlee, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears green leather gloves, a green jacket, and tight pants and is in decent physical shape. His long white hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is very quiet and rarely speaks above a whisper. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born in the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To settle down with his crush; and wishes to resurrect an old love

Flaws: Shy. Bonds: Family, Immigrant, In love, Has a crush. Occupation: Roofer

Voice: Mumbles to self between sentences

Attributes [hide]

Randal Hadlee, Male Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)15 (+2) 14 (+2)10 (+0)
Skills Sleight of Hand +5, Survival +5
Senses Passive Perception 12
Languages Common, Giant, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Azurite (11 gp). Coral (60 gp). Tourmaline (60 gp). Deep green spinel (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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