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NPC Generator

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Advanced [show]


Anselm Presley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is black and curly. He has gray eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, Anselm grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He desires power and/or immortality; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Cynical. Bonds: Adventurer, Rich, Enemies. Occupation: Mason

Voice: Draws out vowels

Attributes [hide]

Anselm Presley, Male Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)12 (+1) 11 (+0)17 (+3)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. Chrysoprase (20 gp). Rich purple corundum (1100 gp).


Social Check DCs


Ermina Brent, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is wearing colorful clothing, dressed as a Stableman. She is an epitome of beauty. Her tied-back hair is golden. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Ermina was raised in a hard working conservative environment. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: To be a Armorer again.

Flaws: Addict, Antagonistic. Bonds: Attractive, Nature, Job, Rich. Occupation: Stableman

Voice: Creaky witch voice

Attributes [hide]

Ermina Brent, Female Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)10 (+0) 11 (+0)13 (+1)
Skills Nature +3, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. Jet (90 gp). Bloodstone (70 gp). 1 Minor magic item.


Social Check DCs


Vicky Staurheim, Female Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across her face, she wears rags and sports a simple walking cane. She sports a flattop hair cut. Her violet eyes peer out from beneath her broad yellow hat.

Personality: She is extraordinarily eccentric. She never wears the same outfit twice, unless she absolutely has to.

History: Vicky was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her parents were killed by illithids in a raid when she was still a young child. The illithids captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Days after completing her studies, news broke out that her hometown was attacked by illithids. Vicky was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it.

Ideals: Artistic. Flaws: Insane, Ugly. Bonds: Poor, Enemies. Occupation: Mercenary

Voice: Rolls R's

Attributes [hide]

Vicky Staurheim, Female Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)9 (-1) 17 (+3)12 (+1)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahlyssa Gentry, Female Human [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light black in addition to tight pants. She is portly but not overly obese. Her head has been shaved. Her brown eyes dart from person to person.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She pushes her goals aggressively. She is also a coward if confronted.

History: Ahlyssa was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.

Motivation: She is not mentally stable, and does not behave rationally; and she is unsatisfied with her job

Flaws: Ugly, Sensitive, Fearful, Insane. Bonds: Poor, Job. Occupation: Bounty Hunter

Voice: Scottish accent

Attributes [hide]

Ahlyssa Gentry, Female Human Paladin 5
Medium (4'7") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)13 (+1) 11 (+0)11 (+0)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp. Silver ewer (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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