William Gentry, Male Human [Permalink]
Personal [hide]
Description: This eastern man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His clothes are grease stained in places. He has moderate length red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a ruthless business man, a trait he acquired from his father.
History: The child of eastern immigrants he idolized his father. William was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Carpenter. He moves from town to town, unable to find a place to settle.
Motivation: To get a good night's sleep.
Ideals: Entrepeneur. Flaws: Insomniac, Antagonistic. Bonds: Poor, Immigrant. Occupation: Carpenter
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 55 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 14 (+2) | 17 (+3) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30000 cp.
Drogo Huckabee, Male Human [Permalink]
Personal [hide]
Description: This man tends to wear a grey poncho over his likewise colored trousers and shirt. He is muscular with a powerful set of arms. He wears a deerstalker hat to cover his moderate length white hair. His face is scarred and worn.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. When he's not drinking or sleeping the drinks off, he's doing music.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Seamstress.
Motivation: Sabotage a competitor; and he is content
Ideals: Artistic. Flaws: Ugly, Mundane, Disease. Bonds: Job. Occupation: Seamstress
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: Just what you see.
Avelina Kimberley, Female Human [Permalink]
Personal [hide]
Description: This woman wears a well pressed and immaculate suit (or dress). She has a penchant for wearing a ring with an oversized ruby on her left hand. Her hair, while still mostly blonde, has prominent grey streaks. She has gray eyes and a green hat with a tan feather.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She plays an instrument quite well.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Shipwright arts, while her mother instructed her in etiquette, music and courtly manner. Avelina was born on a far western desert where she grew up under the tutelage of her father, an expert Shipwright. She struck the Shipwright job and began her own company from there.
Motivation: Wants to have a good time and be beloved; and balancing her hectic life and new shipwright responsibilities is difficult
Ideals: Artistic, Optimist. Bonds: Rich, Job, Immigrant. Occupation: Shipwright
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 14 (+2) | 7 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sarah Dalton, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has slicked back auburn hair. Her fierce blue eyes like to dwell on things.
Personality: Confrontational and typically high on some drug or another. She never wears the same outfit twice, unless she absolutely has to.
History: When she was but 5 years old her parents immigrated from the north. Through the years after Sarah was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Sarah's father didn't care for her much, and the feeling was mutual. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Nothing but the best is good enough for her; and she's repulsed by the pc
Ideals: Artistic, Impeccable. Flaws: Addict, Antagonistic, Shy. Bonds: Immigrant. Occupation: Sculptor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Auran, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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