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NPC Generator

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Lvl.
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Advanced [show]


Sybil Moreno, Female Human [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. Her attire stands in sharp contrast to her greatsword, which is beautifully polished and possesses an ornate carving of a skull on it. Her hair is cut close to her head. Her violet eyes are slightly larger than normal.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother had invested heavily in several trade routes and wanted her to inherit them. She moves from town to town, unable to find a place to settle.

Motivation: She uses money and sex appeal to get what she needs; and she feels threatened by others

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Rich, Immigrant. Occupation: Body Guard

Voice: Cold and demanding tone

Attributes [hide]

Sybil Moreno, Female Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)13 (+1) 9 (-1)7 (-2)
Skills Investigation +4, Nature +4
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. Rock crystal (80 gp). Emerald (1600 gp). Rose (80 gp).


Social Check DCs


Ernest Ridley, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a robe, a symbol of the sun god around his neck, and a kukri on his belt. He sports a long blonde beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.

Personality: Confrontational and typically high on some drug or another. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the west. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Addict, Mundane. Bonds: Immigrant, Religious. Occupation: Apothecary

Voice: Excited and jittery

Attributes [hide]

Ernest Ridley, Male Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)16 (+3) 14 (+2)11 (+0)
Skills History +6, Performance +3
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Goblin
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. Chrysoprase (60 gp). Jasper (60 gp). Black pearl (900 gp).


Social Check DCs


Mary Gresham, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears tan trousers with white and black striped suspenders. She wears various colorful collared shirts. She wears a top hat to hide her balding. Her eyes are a pleasant hazel.

Personality: She is a hateful person. She taunts others and blames them for her problems. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Mary was raised in a hard working conservative environment. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Antagonistic, Disease. Bonds: Job, Rich. Occupation: Bricklayer

Voice: Gruff and masculine

Attributes [hide]

Mary Gresham, Female Human Paladin 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)11 (+0) 14 (+2)12 (+1)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp. Chalcedony (30 gp). Rich purple corundum (400 gp). Amethyst (150 gp).


Social Check DCs


Maynild Hale, Female Human [Permalink]

Personal [hide]

Description: She dresses like a well dressed Blacksmith does. She is physically well-built. Sporting a black mohawk this woman's hair draws a lot of attention. Her gray eyes dart from person to person to random spaces in the air.

Personality: She is irascible and easily irritated. She also is a firm believer in the womanly ideal.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Maynild was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Maynild's father didn't care for her much, and the feeling was mutual. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is unsatisfied with her job; and sabotage a competitor

Flaws: Antagonistic, Impulsive. Bonds: Job, Rich, Adventurer. Occupation: Blacksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Maynild Hale, Female Human Paladin 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)9 (-1) 11 (+0)13 (+1)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs

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