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NPC Generator

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Advanced [show]


Helen Gladstone, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a tight fitting pastel shirt and pants. Her red hair is thinning but still full. Her eyes are green and beady.

Personality: She is happy with her job as a Tailor. She turns her eye from what people do, preferring to live and let live. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has taken up work as a Tailor and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Find a way to reverse the transformation of her brother; and balancing her hectic life and new tailor responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Job, Family. Occupation: Tailor

Voice: Relaxed voice

Attributes [hide]

Helen Gladstone, Female Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Animal Handling +4, Performance +5
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 5000 sp.


Social Check DCs


Jane Acton, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing the road beaten gear of a warrior. Her brown hair is lengthy. Her thin eyebrows rest above her beady green eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Interpreter. She has built up a small fortune and can afford her own way.

Motivation: To be a Mercenary again; and balancing her hectic life and new interpreter responsibilities is difficult

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Guardian, Rich, Job. Occupation: Interpreter

Voice: Forgets to breathe while speaking

Attributes [hide]

Jane Acton, Female Human Paladin 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)14 (+2) 16 (+3)11 (+0)
Skills Arcana +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Terran, Auran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. Hematite (11 gp). 1 Minor magic item.


Social Check DCs


Thomas Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and brown robe with the hood down. He is portly but not overly obese. His hair is short and blonde. He wears large thick round spectacles.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He pushes his goals aggressively. He is also a coward if confronted.

History: He got into the Ruler business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. Days after completing his studies, news broke out that his hometown was attacked by goblins. Thomas was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: To unite with his sister; and sabotage a competitor

Ideals: Joker. Flaws: Fearful. Bonds: Job, Enemies, Family. Occupation: Ruler

Voice: Squeaky

Attributes [hide]

Thomas Blankley, Male Human Paladin 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)12 (+1) 12 (+1)12 (+1)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp.


Social Check DCs


Griselda Tinley, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears black trousers with brown and violet striped suspenders. She wears various colorful collared shirts. With wild auburn hair. Her brown eyes are passionate and lively.

Personality: Cocky and sure of herself, she believes she is the best Armorer born in the past three hundred years. She does not believe in violence as a means to an end. She is a dedicated Armorer but believes her peers are too gung-ho.

History: She was born a particularly ugly child, much to the horror of her parents. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She struck the Armorer job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Religious. Occupation: Armorer

Voice: Soft and mumbly

Attributes [hide]

Griselda Tinley, Female Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)10 (+0) 16 (+3)10 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Black pearl (500 gp). Amber (140 gp). 1 Average lock. 1 Bullseye lantern. 1 Masterwork Artisan’s tools. 1 Good lock.


Social Check DCs

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