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NPC Generator

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Advanced [show]


Gunter Blythe, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears white painted combat armor at almost all times. His red hair is singed and shortened. His brown eyes are passionate and lively.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with his god.

History: Born to a Animal Trainer, his father struggled to pay the bills. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting. Flaws: Ugly. Bonds: Religious, Poor. Occupation: Armorer

Voice: Russian accent

Attributes [hide]

Gunter Blythe, Male Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 14 (+2)12 (+1) 16 (+3)18 (+4)
Skills Acrobatics +1, Insight +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 80 pp. Emerald (1300 gp). Peridot (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eloise Asheton, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a red costume with the symbols of the four houses of cards on her torso, and a wedding ring on her right hand. Her auburn hair, when down, is lengthy. She tend to wears goggles to shield her eyes.

Personality: She can speak with the recently deceased. Further she is a bit of a stoner and is frequently out of it.

History: She was born several months after her mother was called into army service. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was granted divine powers by her dying sister.

Motivation: She wants nothing more than to rejoin the army; and wishes to resurrect an old love

Ideals: Gifted, Fighting. Flaws: Addict. Bonds: In love, Military. Occupation: Bricklayer

Voice: Speaks in third person

Attributes [hide]

Eloise Asheton, Female Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)12 (+1) 16 (+3)15 (+2)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 50 pp. Star ruby (1300 gp). Moss agate (11 gp). Rose (20 gp).


Social Check DCs


Mary Mitchell, Female Human [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She prefers to wear grey pants and tee shirts. Her black hair is braided into rings. She wears large thick round spectacles.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is able to fit into much smaller and tighter spaces than normal.

History: Sold as a small child to a slaver, Mary was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has dedicated herself to building a better trade route.

Motivation: She has passion for adventuring and risk.

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Mentor, Military. Occupation: Unemployed

Voice: Pirate accent

Attributes [hide]

Mary Mitchell, Female Human Paladin 5
Medium (4'7") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 16 (+3)14 (+2)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. Alexandrite (1300 gp). Amethyst (130 gp). Emerald (600 gp). Tourmaline (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Ashley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears green trousers with blue and yellow striped suspenders. He wears various colorful collared shirts. His golden hair is thinning but still full. His eyes are amber.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to get a good night's sleep

Ideals: Optimist, Logical. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Performer

Voice: Shortens vowels

Attributes [hide]

Gerard Ashley, Male Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)14 (+2) 15 (+2)12 (+1)
Skills Insight +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs

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