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NPC Generator

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Advanced [show]


Robert Gentry, Male Human [Permalink]

Personal [hide]

Description: This man is typically in his Carter uniform. He has a penchant for wearing a ring with an oversized topaz on his left hand. He has wavy blonde hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has all his life been fascinated with singing.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He tends to his Carter job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Artistic. Flaws: Shy. Bonds: Job, Rich, Immigrant. Occupation: Carter

Voice: Cold and demanding tone

Attributes [hide]

Robert Gentry, Male Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)9 (-1) 16 (+3)15 (+2)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs


Theobald Merton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His long red hair reaches down to his waist. His eyes are amber and catlike.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Theobald took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hasn't been sleeping well lately.

Motivation: To prove his worth to the world; and wants to open a new tavern

Ideals: Disciplined, Gifted. Flaws: Impulsive, Insomniac. Bonds: Job. Occupation: Map Maker

Voice: Sleepy voice

Attributes [hide]

Theobald Merton, Male Human Paladin 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)11 (+0) 14 (+2)12 (+1)
Skills Animal Handling +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Malachite (7 gp). Sard (50 gp). Peridot (50 gp). 1 Minor magic item.


Social Check DCs


Trym Gresham, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in a clean blue cloak covering his clean studded leather. His hair is long and brown with streaks of chestnut, and is pulled back with small blue clips. His beard is chestnut, braided, and well cared for. His gray eyes peer out from beneath his Stetson blue hat.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Trym was born in the west. At a young age he loved to build and create. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been saving his money to try and buy his sister's freedom.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and marry his sister to traveling adventurers

Ideals: Impeccable, Persistence. Bonds: Rich, Family, Debt. Occupation: Bricklayer

Voice: Whispers

Attributes [hide]

Trym Gresham, Male Human Paladin 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)18 (+4) 14 (+2)9 (-1)
Skills Athletics +6, Religion +7
Senses Passive Perception 12
Languages Common, Goblin, Orc, Aquan, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Aldous Langley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears long strands of amethyst and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his brown hair up in a very large beehive style do. He is baby faced.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He got into the Locksmith business at a young age. He has chosen to use the inheritance that was left to him frivolously. He struck the Locksmith job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Justice. Flaws: Impulsive. Bonds: Rich, Immigrant, Job. Occupation: Locksmith

Voice: Low and grunting

Attributes [hide]

Aldous Langley, Male Human Paladin 5
Medium (6'2") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)12 (+1) 15 (+2)16 (+3)
Skills History +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs

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