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NPC Generator

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Advanced [show]


Sarah Clayton, Female Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she wears green painted combat armor at almost all times. Her hair is red and very short. She wears crescent spectacles with a black brim.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born in the south. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Sarah grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sarah. She has recently gotten a pet goose that steals things from people.

Motivation: A rival would like her out of the picture; and she is greedy

Ideals: Disciplined. Bonds: Rich, Immigrant, Criminal record. Occupation: Spice Merchant

Voice: Low and grunting

Attributes [hide]

Sarah Clayton, Female Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 17 (+3)13 (+1)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Theobald Dalton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'3" and prefers to wear green clothing when he does not wear armor. His hair is long and red with streaks of chestnut, and is pulled back with small green clips. His beard is chestnut, braided, and well cared for. He has blue eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born in the south. When Theobald reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants his loneliness to end.

Flaws: Disease. Bonds: Has a crush, Adventurer, Immigrant, Military. Occupation: Bowyer

Voice: Strong lisp

Attributes [hide]

Theobald Dalton, Male Human Paladin 5
Medium (6'3") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)11 (+0) 13 (+1)16 (+3)
Skills Arcana +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp.


Social Check DCs


Randal Hampton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and he perpetually has his kukri ready. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He has a minor phobia of water and hates getting wet.

History: A powerful necromancer made him what he is. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and he feels threatened by others

Ideals: Fighting. Flaws: Fearful. Bonds: Rich, Attractive, Mentor. Occupation: Unemployed

Voice: Russian accent

Attributes [hide]

Randal Hampton, Male Human Paladin 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)18 (+4) 13 (+1)16 (+3)
Skills History +7, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Sylvan, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Giselle Graeme, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is generally well dressed albeit a few years behind the times. Her hair, while still mostly chestnut, has prominent grey streaks. Her half smiles and green eyes are beguiling and draw you in.

Personality: Cocky and sure of herself, she believes she is the best Locksmith born in the past three hundred years. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: From birth she was tutored by a cruel and relentless mentor. A gifted student she started as a Roofer, but she got bored and became a Locksmith. She became a Locksmith soon after.

Motivation: Further expansion of business; and she has comitted a past crime that haunts her to this day

Flaws: Insane. Bonds: Attractive, Job, Criminal record, Mentor. Occupation: Locksmith

Voice: Dutch accent

Attributes [hide]

Giselle Graeme, Female Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)16 (+3) 10 (+0)14 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. Golden pearl (60 gp). Hematite (14 gp). Deep blue spinel (1300 gp). Lapis lazuli (14 gp). 1 Healer’s kit.


Social Check DCs

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