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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Joan Dryden, Female Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she wears tattered old clothes. She has done her best to style her silver hair to look like a famous performer. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She acts crazy and hedonistic. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.

Motivation: Her religion dominates her actions; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Justice. Flaws: Ugly, Hedonist. Bonds: Criminal record, Religious. Occupation: Weaver

Voice: High pitched and raspy

Attributes [hide]

Joan Dryden, Female Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)12 (+1) 15 (+2)8 (-1)
Skills Arcana +4, Athletics +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Ralf Everleigh, Male Human [Permalink]

Personal [hide]

Description: He dresses in pastel turtlenecks beneath a violet coat with white slacks. His white hair is still thick. He is very pretty but has cold, dead eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Flaws: Depressed, Insane. Bonds: Attractive, Rich, Nature. Occupation: Apothecary

Voice: Speaks like tongue is numb

Attributes [hide]

Ralf Everleigh, Male Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)17 (+3) 13 (+1)18 (+4)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 11
Languages Common, Undercommon, Halfling, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. 1 Full Plate. 1 Half-Plate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Thomas Remington, Male Human [Permalink]

Personal [hide]

Description: He wears a blue vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his blue boots flare out at the collars. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a skull on it. With a patchy blonde beard and wild blonde hair. His amber unseeing eyes seem to look past you.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. As long as the job gets done he does not care how it got done.

History: A powerful necromancer made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Impeccable, Professionalism. Flaws: Disease. Bonds: Mentor, Adventurer. Occupation: Tanner

Voice: Speaks with lips pursed

Attributes [hide]

Thomas Remington, Male Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 6 (-2)17 (+3) 10 (+0)14 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Terran, Celestial
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 2000 sp. Black pearl (500 gp). Hematite (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Lancaster, Male Human [Permalink]

Personal [hide]

Description: He wears a green armored body suit, with a simple grey line shooting up and back down. He is physically well-built. He has no hair. His eyes are a pleasant blue.

Personality: A deeply religious man he believes everything happens for a reason. He is frequently practicing swordplay.

History: Godfrey was raised in a hard working conservative environment. His childhood dream was to be a Carter, but he was a colossal failure. He has worked as a Merchant like his father before him.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants nothing more than to rejoin the army

Flaws: Ugly. Bonds: Religious, Military, Job. Occupation: Merchant

Voice: Pirate accent

Attributes [hide]

Godfrey Lancaster, Male Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)16 (+3) 9 (-1)11 (+0)
Skills Intimidation +3, Nature +6
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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