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NPC Generator

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Advanced [show]


Diggory Hamilton, Male Human [Permalink]

Personal [hide]

Description: He wears baggy tan pantaloons and a red scarf, and he perpetually has his sickle ready. His red hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Disciplined. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Sculptor

Voice: Smoker's lung

Attributes [hide]

Diggory Hamilton, Male Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Golden yellow topaz (400 gp). Hematite (14 gp). Smoky quartz (50 gp). Lapis lazuli (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Katherine Berkeley, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears loose pants and a collared shirt complete with sweater beneath her coat. Beneath her clothing is a huge mess of scar tissue. She has moderate length red hair. She has several tiny ruby earrings on each ear.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Katherine grew up listening to her father's many stories. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now travels the world, in search of power and loot.

Motivation: Meet up once more with her childhood friend; and wants to have a good time and be beloved

Ideals: Optimist, Joker. Bonds: Slave, Rich, Adventurer. Occupation: Banker

Voice: Scandinavian accent

Attributes [hide]

Katherine Berkeley, Female Human Paladin 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)8 (-1) 9 (-1)12 (+1)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. Deep blue spinel (1500 gp). Amber (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Griselda Bradshaw, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears clothing that is held on in multiple layers but all of it is in poor condition. She sports a flattop hair cut. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born to loving parents in a slum to the north. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Glassblower. She became a Glassblower soon after.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Glassblower

Voice: Low and grunting

Attributes [hide]

Griselda Bradshaw, Female Human Paladin 5
Medium (4'8") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)16 (+3) 17 (+3)14 (+2)
Skills Animal Handling +6, Arcana +6
Senses Passive Perception 13
Languages Common, Orc, Draconic, Aquan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 4000 sp.


Social Check DCs


Thomas Mori, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His top hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born several months after his mother was called into army service. His divine abilities were realized during a raid on his village. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Junk Dealer

Voice: pre-pubescent

Attributes [hide]

Thomas Mori, Male Human Paladin 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)11 (+0) 11 (+0)12 (+1)
Skills Deception +4, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 6000 sp.


Social Check DCs

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