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NPC Generator

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Lvl.
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Advanced [show]


Gerald Shelley, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries a battered shield and tarnished scythe as well. His black hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He plays an instrument quite well.

History: His mother raised him in a mountain cabin. He worked as a nervous Hunter and found it very stressful. He's also a talented Spice Merchant, but doesn't like to broadcast it.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Ideals: Fighting, Artistic. Bonds: Family, Nature, Job. Occupation: Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gerald Shelley, Male Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)10 (+0) 15 (+2)14 (+2)
Skills Athletics +6, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Richard Kent, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Assassin does, and carries kukris. His black hair is slicked back into a classic pompadour. This gray eyed westerner is not easily forgotten.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in the west to a Assassin, Richard learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He struck the Assassin job and began his own company from there.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Attractive, Mentor. Occupation: Assassin

Voice: Speaks with lips pursed

Attributes [hide]

Richard Kent, Male Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)9 (-1) 11 (+0)9 (-1)
Skills Deception +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 90 pp. Fire opal (700 gp). Star ruby (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rosamund Palomarez, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her silver hair is drawn into a tight pony tail with a cross scrunchie. Her blue eyes are slightly larger than normal.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She would rather hide behind her crafts than deal with other people.

History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has been a successful dealer in antiques buying low and selling high.

Motivation: She's repulsed by the PC.

Ideals: Entrepeneur, Artistic, Fighting. Flaws: Antagonistic, Shy. Occupation: Masseuse

Voice: Rhymes sentences (sorry)

Attributes [hide]

Rosamund Palomarez, Female Human Paladin 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)12 (+1) 16 (+3)10 (+0)
Skills History +4, Insight +6
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Stratford, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and his gloved hand is found clutching a shield. His hair is short and white. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a soldier and died while he was still young. Bertram was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found

Flaws: Addict, Fearful. Bonds: Enemies, Immigrant, Military, Family. Occupation: Gardener

Voice: Smooth and feminine

Attributes [hide]

Bertram Stratford, Male Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 10 (+0)11 (+0) 10 (+0)11 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 30 pp. Alexandrite (1100 gp). Citrine (60 gp). 1 Minor magic item.


Social Check DCs

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