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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Trym Stansfield, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a blue coat over a white low-cut shirt, and a top hat upon his head. His white hair and beard is wavy and long. His brown unseeing eyes seem to look past you.

Personality: He is mildly Human supremacist, though he does not identify as such. Further he is a bit of a stoner and is frequently out of it.

History: He got into the Detective business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.

Motivation: Human compassion; and he is unsatisfied with his job

Flaws: Disease, Racist, Addict. Bonds: Job, Attractive. Occupation: Detective

Voice: Posh accent

Attributes [hide]

Trym Stansfield, Male Human Paladin 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Athletics +5, Deception +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Theobald Bentham, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Architect does. He is physically well-built. His auburn hair is matted, messy, and big. His violet eyes are slightly larger than normal.

Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. He has a minor phobia of water and hates getting wet.

History: When he was but 4 years old his parents immigrated from the east. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: Expand his business.

Flaws: Ugly, Fearful. Bonds: Job, Immigrant, Poor. Occupation: Architect

Voice: Hard of hearing, loud

Attributes [hide]

Theobald Bentham, Male Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)9 (-1) 13 (+1)10 (+0)
Skills Insight +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. 1 Everburning torch. 4 Holy water. 8 Acid flasks. 1 Everburning torch.


Social Check DCs


Henry Digby, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tight fighting clothing, which leaves very little to the imagination. His hair is always cut to a buzz. His gray eyes dart from person to person.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also is a firm believer in the manly ideal.

History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich. Occupation: Dilettante

Voice: Deep voice with rolling R's

Attributes [hide]

Henry Digby, Male Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 9 (-1)17 (+3)
Skills Deception +6, Nature +5
Senses Passive Perception 9
Languages Common, Abyssal, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. Amethyst (70 gp). Obsidian (7 gp).


Social Check DCs


Eloise Shelby, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears suspenders and brown workpants. Her shirt is blue, and she wears a heavy brown leather apron most of the time. Beneath her clothing is a huge mess of scar tissue. Her auburn hair has been sun bleached extensively. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is afraid of women and trembles around them

History: She was born several months after her father was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Nothing but the best is good enough for her; and she wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Slave, Military. Occupation: Marshal

Voice: Eastern European accent

Attributes [hide]

Eloise Shelby, Female Human Paladin 5
Medium (4'8") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)11 (+0) 9 (-1)13 (+1)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp.


Social Check DCs

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