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NPC Generator

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Advanced [show]


Adelaide Yardley, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear flannel, and she perpetually has her spear ready. She wears her golden hair down. She wears round tiny glasses practically rammed into her face.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a font of random trivia from the lore and stories she has discovered

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was taken as a slave by a traveling circus and forced to perform She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Military, Slave. Occupation: Assassin

Voice: Old thin voice

Attributes [hide]

Adelaide Yardley, Female Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)11 (+0) 11 (+0)15 (+2)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs


Elysande Bradley, Female Human [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright pastel and brown, and wears rings and necklaces with large, colorful gems. Her attire stands in sharp contrast to her warhammer, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her hair is short and silver. Her eyes are green.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Detective soon after.

Motivation: To unite with her sister; and marry her sister to traveling adventurers

Ideals: Joker. Bonds: Rich, Enemies, Immigrant, Job, Family. Occupation: Detective

Voice: Tuts and clicks tongue

Attributes [hide]

Elysande Bradley, Female Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)12 (+1) 10 (+0)14 (+2)
Skills Deception +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). A necklace of small pink pearls (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Hornsby, Female Human [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft green waves gently in the breeze. She has a slight overbite and is overall scrawny. Her red hair is kept up in a ponytail inside a small hat. Her brown eyes lackadaisically let the world flow into them.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Flattery will make her almost putty in your hands.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Alice and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and money/treasure

Ideals: Justice, Gifted. Flaws: Selfish, Antagonistic. Bonds: Rich. Occupation: Assassin

Voice: Creaky witch voice

Attributes [hide]

Alice Hornsby, Female Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)9 (-1) 14 (+2)5 (-3)
Skills Medicine +5, Performance +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Helen Brandon, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a brown tunic with yellow highlights, and long green pants that bunch up around her shoes. Her white hair is lengthy and is close to two feet long. She wears round tiny glasses practically rammed into her face.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She is a Maurezhi in disguise. She was an athlete and attended two major summer competitions. She never won. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by unlife.

Motivation: Wants to work out more often; and wishes to resurrect an old love

Ideals: Athletic, Optimist. Flaws: Disease. Bonds: Rich, Adventurer, In love. Occupation: Herbalist

Voice: Slurs words

Attributes [hide]

Helen Brandon, Female Human Paladin 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)12 (+1) 12 (+1)16 (+3)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. Azurite (6 gp). Zircon (20 gp). 1 Minor magic item.


Social Check DCs

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