Kassoon
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NPC Generator

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Advanced [show]


Geoffrey Norton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case, and his gloved hand is found clutching a sword. His hair is cut close to his head. He has green eyes and a white hat with a black feather.

Personality: Stoic and calm, he prefers to meditate than take action. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a pair of adventurers, Geoffrey grew up listening to his mother's many stories. He moved from fad to fad and when he turned 15 he discovered singing. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and he is greedy

Ideals: Disciplined, Philantrophist, Artistic. Bonds: Adventurer, Rich. Occupation: Knight

Voice: Booming voice

Attributes [hide]

Geoffrey Norton, Male Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 6 (-2)11 (+0) 9 (-1)12 (+1)
Skills Performance +4, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Joan Eastaughffe, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is silver, silky, and of moderate length. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While she acts the brute, she is far gentler than she would appear. She has a habit of throwing herself into exceedingly dangerous situations.

History: Joan was born in the south. At a young age she loved to build and create. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Persistence. Flaws: Impulsive. Bonds: Attractive. Occupation: Tailor

Voice: Soft and mumbly

Attributes [hide]

Joan Eastaughffe, Female Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)11 (+0) 14 (+2)9 (-1)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp. Jet (110 gp). Aquamarine (900 gp).


Social Check DCs


Ermina Ashley, Female Human [Permalink]

Personal [hide]

Description: She has a missing left arm. She dresses well, wearing black shirts, loose pants, and blazers most of the time. Her hair is cut close to her head. Her blue eyes lackadaisically let the world flow into them.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is lazy, self-centered, vain, and jealous.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She is currently in port desperately looking for someone to get her out.

Flaws: Sensitive, Selfish. Bonds: Attractive, Slave. Occupation: Courier

Voice: Mumbles to self between sentences

Attributes [hide]

Ermina Ashley, Female Human Paladin 5
Medium (4'9") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)5 (-3) 7 (-2)12 (+1)
Skills Insight +1, Stealth +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp. 3 Alchemist’s fire. 2 Tanglefoot bags.


Social Check DCs


Ida Bentham, Female Human [Permalink]

Personal [hide]

Description: This woman wears a brown vest and prefers violet and pastel shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is muscular with a powerful set of arms. She wears a small hat to hide her balding. Her violet unseeing eyes seem to look past you.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is obsessed with finding treasure.

History: Ida hails from a village terrorized by brigands. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. During her travels, Ida and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ida discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Ida fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Her spouse's relatives view her with great suspicion.

Flaws: Ugly, Disease. Bonds: Family, Adventurer, Enemies. Occupation: Glassblower

Voice: Speaks with a cold

Attributes [hide]

Ida Bentham, Female Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)10 (+0) 11 (+0)13 (+1)
Skills Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 5000 sp.


Social Check DCs

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