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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Millicent Mitchell, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'8" and wears an entirely yellow suit with white socks and a vest with buckled shoes. Her left leg appears badly burned and disfigured. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. She tend to wears goggles to shield her eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She's also a talented Mason, but doesn't like to broadcast it.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she is greedy

Ideals: Gifted. Bonds: Rich, Job, Enemies. Occupation: Marshal

Voice: Stutters

Attributes [hide]

Millicent Mitchell, Female Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 19 (+4)16 (+3) 11 (+0)11 (+0)
Skills Deception +3, Survival +3
Senses Passive Perception 10
Languages Common, Celestial, Giant, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp.


Social Check DCs


Elizabeth Budd, Female Human [Permalink]

Personal [hide]

Description: She has a large yellow mantle and cape that has been intricately interwoven into her black robe. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her chestnut hair is drawn into a tight pony tail with a dagger scrunchie. Her eyes are green.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born blind and as such lacked many opportunities for work. She was an apprentice working in her father's forge. She tends to her Sailor job now, and dutifully fulfills any obligations she has.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Flaws: Fearful, Disease. Bonds: Attractive, Job. Occupation: Sailor

Voice: Hard of hearing, loud

Attributes [hide]

Elizabeth Budd, Female Human Paladin 5
Medium (4'10") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 6 (-2)13 (+1) 9 (-1)14 (+2)
Skills Animal Handling +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp.


Social Check DCs


Ahlyssa Shirley, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She sports brown clothing, slightly heavier than average wear. Her moppish brown hair is in a traditional bowl cut. Her eyes are blue.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. A true patriot, Ahlyssa would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Ahlyssa was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She dropped out of school to support her sick father, and resented it. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To unite with her sister; and an old rival family wants her found

Ideals: Joker, Logical. Bonds: Poor, Military, Family. Occupation: Apothecary

Voice: Soft and melodious

Attributes [hide]

Ahlyssa Shirley, Female Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)10 (+0) 14 (+2)10 (+0)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Malachite (7 gp). Blue sapphire (700 gp).


Social Check DCs


Elysande Marston, Female Human [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with yellow lining and desert motifs. Her silver hair is cut jaggedly and amateurishly. Her eyes are blue and beady.

Personality: She is happy with her job as a Miner. She turns her eye from what people do, preferring to live and let live. She pushes her goals aggressively. She is also a coward if confronted.

History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Fearful. Bonds: Job, Military, Criminal record. Occupation: Miner

Voice: Spits and sputters

Attributes [hide]

Elysande Marston, Female Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)12 (+1) 9 (-1)16 (+3)
Skills Intimidation +6, Perception +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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