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NPC Generator

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Advanced [show]


Agnes Read, Female Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, she is an attractive figure. She wears a blue shirt with thin white vertical stripes and grey pants. She wears her hair in dreadlocks. Her violet unseeing eyes seem to look past you.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is obsessed with finding treasure.

History: Agnes was born in the west. At a young age she loved to build and create. From there she went from mercenary job to mercenary job. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by vampirism.

Motivation: Further expansion of business; and obtaining odd cultural human artifacts is her passion

Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Mayor

Voice: Posh accent

Attributes [hide]

Agnes Read, Female Human Paladin 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)11 (+0) 13 (+1)14 (+2)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Ermina Marlowe, Female Human [Permalink]

Personal [hide]

Description: A 5'5" eastern woman, she wears a fancy black dress. She has moderate length golden hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She never wears the same outfit twice, unless she absolutely has to.

History: Ermina was born with her mother's beautiful face. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Days after completing her studies, news broke out that her hometown was attacked by brigands. Ermina was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: Meet up once more with her childhood friend; and her spouse's relatives view her with great suspicion

Ideals: Optimist, Artistic. Bonds: Attractive, Family, Enemies, Adventurer. Occupation: Beggar

Voice: Middle-eastern accent

Attributes [hide]

Ermina Marlowe, Female Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)13 (+1) 13 (+1)10 (+0)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Susannah Altham, Female Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she has a large green mantle and cape that has been intricately interwoven into her pastel robe. Her golden hair, when down, is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Susannah grew up listening to her mother's many stories. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: A rival would like her out of the picture; and seeks redemption

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Family, Criminal record. Occupation: Dilettante

Voice: Scandinavian accent

Attributes [hide]

Susannah Altham, Female Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)18 (+4) 13 (+1)7 (-2)
Skills History +7, Insight +4
Senses Passive Perception 11
Languages Common, Draconic, Abyssal, Infernal, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 10000 cp. Golden yellow topaz (300 gp). Azurite (4 gp). Violet garnet (300 gp).


Social Check DCs


Jocelyn Snape, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his red hair up in a very large beehive style do. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A true patriot, Jocelyn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He has set out to sabotage the competition.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic. Flaws: Shy. Bonds: Poor, Attractive, Military. Occupation: Bowyer

Voice: Pronounces difficult words wrong

Attributes [hide]

Jocelyn Snape, Male Human Paladin 5
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)10 (+0) 14 (+2)11 (+0)
Skills Athletics +3, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs

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