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NPC Generator

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Advanced [show]


Joan Fulton, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears an entirely violet suit with yellow socks and a vest with buckled shoes. Her long silver hair reaches down to her waist. She wears large thick round spectacles.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born on a small isolated farm. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Marry her sister to traveling adventurers; and to reunite with her old friends

Flaws: Antagonistic. Bonds: Adventurer, Nature, Criminal record, Family. Occupation: Sellsword

Voice: Slow speaker

Attributes [hide]

Joan Fulton, Female Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)17 (+3) 6 (-2)11 (+0)
Skills Acrobatics +3, History +6
Senses Passive Perception 8
Languages Common, Halfling, Giant, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Griselda Melancon, Female Human [Permalink]

Personal [hide]

Description: She wears blue painted combat armor at almost all times. She carries with her a set of maces, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her blonde hair is unkempt and raggedy. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Griselda is combative with any and all who dare try her patience in the slightest.

History: Griselda was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Griselda fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Brewer again; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Poor. Occupation: Barkeep

Voice: Loud with bravado

Attributes [hide]

Griselda Melancon, Female Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 17 (+3)7 (-2) 13 (+1)11 (+0)
Skills Arcana +1, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +1 / 2d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. An abacus with copper, silver and gold markers (180 gp). 1 Minor magic item.


Social Check DCs


Norman Staurheim, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears a robe, a symbol of luck around his neck, and a sword on his belt, and his gloved hand is found clutching a sword. His silver hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born the only child of a wealthy merchant. Like his father and his sister before him, after school he went straight into learning to become a Cook. He inherited the family business which he has now maintained for 2 years.

Motivation: He'd like to take his coworkers down a peg; and doesn't want to be a cook and was forced into it by his family

Ideals: Fighting, Entrepeneur. Bonds: Job, Family. Occupation: Cook

Voice: Mousy voice

Attributes [hide]

Norman Staurheim, Male Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)10 (+0) 12 (+1)13 (+1)
Skills Medicine +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp.


Social Check DCs


Agatha Ridley, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is greying and her face has many wrinkles. Her eyes are gray.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She also has developed a complete distrust of the Beggar profession.

History: From birth she was tutored by a cruel and relentless mentor. She helped her mother out around the business and became quite the natural. She is untrained/undisciplined, which makes her dangerous.

Motivation: Sabotage a competitor.

Ideals: Artistic. Flaws: Insane. Bonds: Job, Mentor. Occupation: Fletcher

Voice: Jittery and nervous

Attributes [hide]

Agatha Ridley, Female Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)13 (+1) 9 (-1)13 (+1)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30 pp. Hematite (8 gp).


Social Check DCs

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