Margery Southey, Female Human [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is renowned for her bright tan dresses and hats. Her auburn hair is slicked back into a classic pompadour. She wears round tiny glasses practically rammed into her face.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Further she is a bit of a stoner and is frequently out of it.
History: Margery was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She got away from her former life and has fallen to alcoholism.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she is being blackmailed/forced/etc and this influences her actions
Flaws: Addict. Bonds: Poor, Criminal record, Family, Debt. Occupation: Sage
Voice: Spits words with contempt
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 8
Hit Points 47 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 7 (-2) | 17 (+3) | 7 (-2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: Eyepatch with mock eye of sapphire and moonstone (600 gp). A necklace of small pink pearls (1000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).
Maynild Clayden, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears an entirely tan suit with green socks and a vest with buckled shoes. Her head has been shaved. Her eyes are brown and she is always smoking a pipe.
Personality: A skeptical and narcissistic woman, Maynild's first love is herself. Her second love is also herself. Further she is a bit of a stoner and is frequently out of it.
History: Maynild was born in the east. At a young age she loved to build and create. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Map Maker. She became a Map Maker soon after.
Motivation: She doesn't get along with people that don't share her tastes; and expand her business
Ideals: Impeccable, Persistence. Flaws: Ugly, Addict. Bonds: Job. Occupation: Map Maker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 53 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 18 (+4) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp. Solid gold idol (1000 gp). Large well-done wool tapestry (600 gp). Solid gold idol (1000 gp). 1 Minor magic item.
Hadwisa Washington, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is wearing a long, brown cloak. Her black hair has been sun bleached extensively. She wears an eyepatch.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She does not trust anyone and sleeps with one eye open.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Hadwisa liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Nothing but the best is good enough for her; and she has decided she is irredeemable
Ideals: Impeccable. Flaws: Ugly, Insomniac. Bonds: Nature, Military, Criminal record. Occupation: Engraver
Voice: American accent
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 19 (+4) | 12 (+1) | 7 (-2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.
Gilbert Bradshaw, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of rapiers, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has styled his white hair well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is currently in port desperately looking for someone to get him out; and he is terrified, and will act out of fear
Ideals: Fighting. Flaws: Mundane, Fearful. Bonds: Attractive, Slave, Poor. Occupation: Locksmith
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Infernal, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

