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NPC Generator

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Advanced [show]


Anselm Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He wears his black hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Anselm grew up listening to his father's many stories. Anselm was born on a far southern mountains where he grew up under the tutelage of his father, an expert Architect. He has set out to sabotage the competition.

Motivation: Meet up once more with his childhood friend; and sabotage a competitor

Ideals: Impeccable. Bonds: Job, Adventurer, Immigrant. Occupation: Architect

Voice: Speaks with lips pursed

Attributes [hide]

Anselm Radcliffe, Male Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)13 (+1) 6 (-2)13 (+1)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Moss agate (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Dayton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is well dressed, but even with his fine clothing he looks run-down. His whole body is exceptionally muscular. He has styled his white hair well, parting it to the left. His gray eyes are slightly larger than normal.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born into a rich family. A gifted student he started as a Armorer, but he got bored and became a Barber. He has worked as a Barber like his father before him.

Motivation: Expand his business; and sabotage a competitor

Flaws: Antagonistic. Bonds: Immigrant, Enemies, Rich, Job. Occupation: Barber

Voice: Farmer accent

Attributes [hide]

Alex Dayton, Male Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)13 (+1) 14 (+2)10 (+0)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Sard (70 gp).


Social Check DCs


Balimaar Pickering, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars. His long blonde hair is drawn into a two foot long braid. His face is scarred and worn.

Personality: A deeply religious man he believes everything happens for a reason. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Sold as a small child to a necromancer, Balimaar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He went to a religious school and was inspired by the priests there in charitable deeds. Due to his spouse's obsession with being a Bounty Hunter they were divorced and he won custody of their daughter. He worked as a Miller, and he later adopted a second daughter.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Athletic. Flaws: Ugly. Bonds: Religious, Family, Mentor. Occupation: Miller

Voice: High pitched, excited

Attributes [hide]

Balimaar Pickering, Male Human Paladin 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)15 (+2) 13 (+1)14 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. Lapis lazuli (8 gp). Deep blue spinel (1000 gp).


Social Check DCs


Shane Blakely, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is constantly adorned with expensive silk clothing, often dyed in bright brown and yellow, and wears rings and necklaces with large, colorful gems. He has done his best to style his golden hair to look like a famous performer. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To prove his worth to the world.

Flaws: Ugly, Impulsive. Bonds: Rich, Job, Military, Adventurer. Occupation: Detective

Voice: Speaks in third person

Attributes [hide]

Shane Blakely, Male Human Paladin 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. Carnelian (80 gp). Zircon (80 gp).


Social Check DCs

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