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NPC Generator

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Advanced [show]


Ermina Wesley, Female Human [Permalink]

Personal [hide]

Description: She wears black leather gloves, a black jacket, and tight pants. She is physically well-built. She has wavy auburn hair. She wears a mask on her face.

Personality: She snorts whenever she laughs or is feeling confident. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Ermina grew up listening to her mother's many stories. Her martial abilities were realized during a raid on her village. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To reunite with her old friends.

Ideals: Gifted. Flaws: Impulsive. Bonds: Adventurer. Occupation: Courier

Voice: Speaks through clenched teeth

Attributes [hide]

Ermina Wesley, Female Human Paladin 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 10 (+0)9 (-1) 10 (+0)17 (+3)
Skills Investigation +2, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Herleva Blackwood, Female Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she sports brown clothing, slightly heavier than average wear. Her hair is long and auburn with streaks of blonde, and is pulled back with small brown clips. She is very pretty but has cold, dead eyes.

Personality: She can speak with the recently deceased. She is a ruthless business woman, a trait she acquired from her father.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Days after completing her studies, news broke out that her hometown was attacked by illithids. Herleva was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: A deep hatred of illithids; and she wants revenge against illithids

Ideals: Gifted, Entrepeneur. Bonds: Attractive, Religious, Enemies. Occupation: Junk Dealer

Voice: French accent

Attributes [hide]

Herleva Blackwood, Female Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 13 (+1)11 (+0)
Skills Arcana +3, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. Deep blue spinel (400 gp). Rose (70 gp). Blue quartz (11 gp).


Social Check DCs


Alice Acton, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her black hair is lengthy. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Alice is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has a small toy that she constantly fidgets with.

History: When she was but 4 years old her parents immigrated from the north. She helped her father out around the business and became quite the natural. She left for the north, certain she would find work there.

Motivation: A deep hatred of goblins; and further expansion of business

Ideals: Extrovert. Flaws: Addict. Bonds: Attractive, Immigrant, Job, Enemies. Occupation: Mercenary

Voice: Draws out vowels

Attributes [hide]

Alice Acton, Female Human Paladin 5
Medium (4'9") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)16 (+3) 8 (-1)15 (+2)
Skills Athletics +5
Senses Passive Perception 9
Languages Common, Terran, Gnoll, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 60 pp. Iolite (70 gp). Violet garnet (1200 gp). Zircon (70 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hunter Cooper, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears loose pants and a collared shirt complete with sweater beneath his coat, and is pretty ugly. He wears his hair in dreadlocks. He has violet eyes and a blue hat with a brown feather.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is lazy and tries to find solutions quickly.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Healer arts, while his mother instructed him in etiquette, music and courtly manner. He was taken from his home at a very young age. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Ugly, Shy, Lazy. Bonds: Rich, Slave. Occupation: Healer

Voice: Strong lisp

Attributes [hide]

Hunter Cooper, Male Human Paladin 5
Medium (6'3") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)13 (+1) 16 (+3)13 (+1)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Rock crystal (50 gp).


Social Check DCs

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