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NPC Generator

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Advanced [show]


Emeny Kenley, Female Human [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She is wearing the road beaten gear of a warrior. Her whole body is exceptionally muscular. Her brown hair is long and unkept. She has gray eyes and a blue hat with a green feather.

Personality: Calm and collected, she is a well trained Brewer. She is a font of random trivia from the lore and stories she has discovered

History: She was raised in a forest tribe. A gifted student she started as a Bricklayer, but she got bored and became a Brewer. She has achieved small success as a Brewer.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Immigrant, Job, Nature. Occupation: Brewer

Voice: Speaks like tongue is numb

Attributes [hide]

Emeny Kenley, Female Human Paladin 5
Medium (4'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)9 (-1) 11 (+0)9 (-1)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 3000 sp.


Social Check DCs


Percival Tickle, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame, and sports empty pouches on his belt. His golden hair is slicked back into a classic pompadour. His amber eyes lackadaisically let the world flow into them.

Personality: Percival wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Percival was raised in a hard working conservative environment. Percival was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Slave Trader. He tends to his Slave Trader job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and regain custody of his daughter

Ideals: Disciplined. Flaws: Shy. Bonds: Attractive, Job, Immigrant, Family. Occupation: Slave Trader

Voice: Tuts and clicks tongue

Attributes [hide]

Percival Tickle, Male Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Arcana +4, Survival +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugolina Livingstone, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her blue eyes dart from person to person.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born at the edge of vast plains. Hugolina abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she desires power and/or immortality

Ideals: Philantrophist. Flaws: Secretive. Bonds: Nature, Adventurer, Enemies. Occupation: Barkeep

Voice: Draws out vowels

Attributes [hide]

Hugolina Livingstone, Female Human Paladin 5
Medium (4'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 10 (+0)16 (+3) 13 (+1)12 (+1)
Skills History +6
Senses Passive Perception 11
Languages Common, Elven, Druidic, Celestial
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Hartford, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many blue ritualistic tattoos. She dresses like a well dressed Actor does. Her hair is greying and her face has many wrinkles. Her half smiles and brown eyes are beguiling and draw you in.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is a logical person and will generally grow upset if things defy logic and science.

History: She was raised in a plains tribe. She was an apprentice working in her father's forge. Being a Actor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Logical. Bonds: Job, Attractive, Criminal record, Nature. Occupation: Actor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mary Hartford, Female Human Paladin 5
Medium (4'9") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)13 (+1) 6 (-2)18 (+4)
Skills Arcana +4, Survival +1
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Rhodochrosite (12 gp). Rich purple corundum (700 gp). Aquamarine (900 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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