Millicent Brandon, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman wears a weathered and beat up set of banded mail beneath an oversized white coat. Her chestnut hair is kept up in a ponytail inside a Stetson hat. Her ears are large.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She works hard and plays hard.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed her at a young age, leading to her ugly appearance. She has since lost track of the people in her past.
Motivation: She seems to be bored by most things; and to unite with her brother
Flaws: Ugly, Hedonist, Mundane. Bonds: Family. Occupation: Bellfounder
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 700 gp.
Gunter Ansley, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He sports a flattop hair cut. His eyes are a pleasant green.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Gunter was born the youngest of three triplets. Like his mother and his brother before him, after school he went straight into learning to become a Navigator. He was granted psionic powers by his dying brother.
Motivation: Regain custody of his daughter; and expand his business
Ideals: Gifted. Flaws: Shy. Bonds: Family, Job, Rich. Occupation: Navigator
Voice: Thin and wheezing
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Giant
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 2000 sp. Rock crystal (40 gp). Citrine (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hadwisa Deighton, Female Human [Permalink]
Personal [hide]
Description: She wears a white shirt with thin pastel vertical stripes and white pants. She wears her black hair up in a very large beehive style do. Her blue eyes are slightly larger than normal.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has all her life been fascinated with dancing.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). Due to her spouse's obsession with being a Barrister they were divorced and she won custody of their daughter. She worked as a Bather, and she later adopted a second daughter.
Motivation: She is wracked by social anxiety; and to unite with her brother
Ideals: Athletic, Artistic. Flaws: Fearful. Bonds: Adventurer, Family. Occupation: Bather
Voice: French accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp.
Giselle Blankley, Female Human [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears just a brown suit. Her black hair has been sun bleached extensively. Her hazel eyes peer out from beneath her deerstalker brown hat.
Personality: She is calm most of the time but flees social interaction. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: The child of a Blacksmith, who enjoyed hunting, Giselle was taken on many hunting expeditions. From her teen years she was always beautiful and desirable, so people have always doted on her. Some 3 years later her spouse died after the birth of her son. Heartbroken, Giselle never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: Wishes to resurrect an old love.
Ideals: Optimist. Flaws: Shy. Bonds: Attractive, In love, Nature. Occupation: Sage
Voice: Booming voice
Attributes [hide]
Medium (4'8") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 18 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 5 (-3) | 17 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Aquan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Azurite (5 gp). Blue quartz (5 gp).
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