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NPC Generator

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Advanced [show]


Percival Hackney, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear grey pants and tee shirts and is in decent physical shape. His white hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Cocky and sure of himself, he believes he is the best Sailor born in the past three hundred years. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Percival was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has decided he is irredeemable.

Flaws: Ugly. Bonds: Job, Criminal record, Poor, Adventurer. Occupation: Sailor

Voice: Voice breaks

Attributes [hide]

Percival Hackney, Male Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 6 (-2)13 (+1)
Skills Insight +1, Survival +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Egelina Copeland, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a simple burlap shirt and baggy pants. She conceals her crossbow with her veritable burlap sack of a shirt. Her brown hair is still thick. She wears crescent spectacles with a black brim.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Sold as a small child to a wizard, Egelina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She has had some formal dancing training, and achieved minor success. She is untrained/undisciplined, which makes her dangerous.

Motivation: She has decided she is irredeemable; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Artistic. Flaws: Insane. Bonds: Job, Criminal record, Mentor. Occupation: Scribe

Voice: Old thin voice

Attributes [hide]

Egelina Copeland, Female Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 9 (-1)8 (-1) 11 (+0)11 (+0)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Millicent Livingstone, Female Human [Permalink]

Personal [hide]

Description: This fat eastern woman has a bulbous nose and dresses like a well dressed Mercenary does. Her skin is also unnaturally pale. Her hair is greying and her face has many wrinkles. Her brown eyes lackadaisically let the world flow into them.

Personality: Calm and collected, she is a well trained Mercenary. She pushes her goals aggressively. She is also a coward if confronted.

History: When she was but 3 years old her parents immigrated from the east. When money was particularly tight she was walking through alleys when she overheard a Mercenary hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She tends to her Mercenary job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Fearful. Bonds: Job, Immigrant, Poor. Occupation: Mercenary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Millicent Livingstone, Female Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Ignan, Orc, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 2000 sp.


Social Check DCs


Millicent Ainsworth, Female Human [Permalink]

Personal [hide]

Description: A 6'0" eastern woman, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her auburn hair is lengthy and is close to two feet long. Her eyes are blue and beady.

Personality: She is calm most of the time but flees social interaction. She takes great joy in being the best Weaver in town.

History: The child of a Shipwright, who enjoyed hunting, Millicent was taken on many hunting expeditions. Her childhood dream was to be a Shipwright, but she was a colossal failure. Being a Weaver kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To pay off her debts; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Ugly, Shy. Bonds: Job, Nature, Criminal record, Debt. Occupation: Weaver

Voice: Jittery and nervous

Attributes [hide]

Millicent Ainsworth, Female Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)10 (+0) 15 (+2)14 (+2)
Skills History +3, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Bloodstone (30 gp).


Social Check DCs

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