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NPC Generator

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Advanced [show]


Margery Snowdon, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is generally shirtless and showing off her tattooed chest. Her hair is silver and very short. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of a Sellsword, who enjoyed hunting, Margery was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Margery took refuge in the large cave and found the beat up whip and armor she uses now. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc

Flaws: Selfish, Antagonistic, Secretive. Bonds: Attractive, Nature, Military. Occupation: Laborer

Voice: Loud with bravado

Attributes [hide]

Margery Snowdon, Female Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)16 (+3) 13 (+1)12 (+1)
Skills History +6, Nature +6
Senses Passive Perception 11
Languages Common, Aquan, Undercommon, Ignan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Peridot (30 gp). Jade (60 gp). Red spinel (60 gp). Malachite (7 gp).


Social Check DCs


Ahlyssa Richie, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a brown shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them. Her long chestnut hair reaches down to her waist. She wears a mask on her face.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: Sold as a small child to a necromancer, Ahlyssa was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ahlyssa took refuge in the ruined castle and found the beat up flail and armor she uses now. She tends to her Engraver job now, and dutifully fulfills any obligations she has.

Motivation: Expand her business; and sabotage a competitor

Ideals: Artistic. Bonds: Nature, Family, Mentor, Job. Occupation: Engraver

Voice: Scottish accent

Attributes [hide]

Ahlyssa Richie, Female Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)11 (+0) 14 (+2)12 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp. Violet garnet (800 gp).


Social Check DCs


Sarah Hallewell, Female Human [Permalink]

Personal [hide]

Description: 4'7" and muscular, this western woman prefers to wear flannel. She has slicked back auburn hair. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is frequently practicing swordplay.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is currently in port desperately looking for someone to get her out; and wants to work out more often

Ideals: Athletic, Disciplined. Bonds: Attractive, Military, Slave. Occupation: Actor

Voice: Low rumbling, strings words together

Attributes [hide]

Sarah Hallewell, Female Human Paladin 5
Medium (4'7") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)15 (+2) 16 (+3)10 (+0)
Skills Intimidation +3, Nature +5
Senses Passive Perception 13
Languages Common, Goblin, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs


Williamina Kenley, Female Human [Permalink]

Personal [hide]

Description: She wears a tan armored body suit, with a simple green line shooting up and back down. She is physically well-built. Her blonde hair has been sun bleached extensively. She is baby faced.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: The child of northern immigrants she idolized her father. A few years later when the east was not economically sound they moved to her current location. After a long history of fighting, Williamina and her spouse have recently divorced.

Motivation: Retire the richest woman in the north; and she's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Dyer

Voice: Sleepy voice

Attributes [hide]

Williamina Kenley, Female Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)15 (+2) 16 (+3)8 (-1)
Skills Deception +2, Investigation +5
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. Iolite (40 gp). Eye agate (10 gp). Golden yellow topaz (1200 gp). Freshwater pearl (10 gp).


Social Check DCs

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