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NPC Generator

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Advanced [show]


Gunter Berkeley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a simple black robe with yellow stripes complete with hood. He wears a small hat to hide his balding. His gray eyes have a joyful gleam in them most of the time.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Sold as a small child to a brothel owner, Gunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gunter took refuge in the ruined castle and found the beat up bow and armor he uses now. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Slave, Mentor, Nature. Occupation: Carpenter

Voice: Slow speaker

Attributes [hide]

Gunter Berkeley, Male Human Paladin 5
Medium (6'5") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 17 (+3)17 (+3) 9 (-1)5 (-3)
Skills Intimidation +0, Religion +6
Senses Passive Perception 9
Languages Common, Druidic, Undercommon, Infernal
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Gerard Alton, Male Human [Permalink]

Personal [hide]

Description: He typically wears green cloth garments or leather armor. His silver hair has been sun bleached extensively. His green eyes dart from person to person.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not trust anyone and sleeps with one eye open.

History: Gerard lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Gerard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Gerard's mother didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Impeccable. Flaws: Insomniac, Antagonistic. Bonds: Family, Adventurer. Occupation: Stylist

Voice: Slow speaker

Attributes [hide]

Gerard Alton, Male Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)16 (+3) 13 (+1)9 (-1)
Skills Deception +2, Insight +4
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. Coral (130 gp). Smoky quartz (40 gp). 1 Smokesticks. 1 Everburning torch.


Social Check DCs


Juliana Brandon, Female Human [Permalink]

Personal [hide]

Description: She wears grey painted combat armor at almost all times. She has a slight overbite and is overall scrawny. Her silver hair is cut jaggedly and amateurishly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is lazy, self-centered, vain, and jealous.

History: From birth she was tutored by a cruel and relentless mentor. Her mother was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Ugly, Selfish. Bonds: Mentor. Occupation: Detective

Voice: German accent

Attributes [hide]

Juliana Brandon, Female Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)13 (+1) 7 (-2)18 (+4)
Skills Animal Handling +1, Performance +7
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. Star ruby (1200 gp). Freshwater pearl (13 gp). Tiger eye turquoise (13 gp). 1 Minor magic item.


Social Check DCs


Mary Thorpe, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, marred by beers. She keeps her black hair in a flapper bob. Her green eyes are slightly larger than normal.

Personality: Calm and collected, she is a well trained Marshal. She has all her life been fascinated with poetry.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. Some 8 years later her spouse died after the birth of her daughter. Heartbroken, Mary never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: A strong sense of loyalty to Human people; and balancing her hectic life and new marshal responsibilities is difficult

Ideals: Artistic, Gifted. Flaws: Ugly, Racist. Bonds: Job, In love. Occupation: Marshal

Voice: Mumbles to self between sentences

Attributes [hide]

Mary Thorpe, Female Human Paladin 5
Medium (4'10") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)18 (+4) 12 (+1)14 (+2)
Skills Animal Handling +4, Nature +7
Senses Passive Perception 11
Languages Common, Elven, Ignan, Terran, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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