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NPC Generator

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Advanced [show]


Jacoba Astley, Female Human [Permalink]

Personal [hide]

Description: This woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a penchant for wearing a ring with an oversized amber on her left hand. Her golden hair is knotted and matted. She wears a mask on her face.

Personality: A deeply religious woman she believes everything happens for a reason. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She has money and likes to spend it; and she is compelled to act according to her religious beliefs

Ideals: Justice. Bonds: Rich, Religious, Criminal record, Family. Occupation: Brewer

Voice: Spits and sputters

Attributes [hide]

Jacoba Astley, Female Human Paladin 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)11 (+0) 16 (+3)11 (+0)
Skills Medicine +6, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 4000 sp.


Social Check DCs


Gunter Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears rags and sports a simple walking cane. His head has been shaved. His hazel eyes have a joyful gleam in them most of the time.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his father and his sister before him, after school he went straight into learning to become a Locksmith. He has worked as a Locksmith like his father before him.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Poor, Job. Occupation: Locksmith

Voice: Speaks with back of mouth

Attributes [hide]

Gunter Wedgwood, Male Human Paladin 5
Medium (6'5") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)8 (-1) 13 (+1)9 (-1)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 5000 sp. Jasper (80 gp). Aquamarine (900 gp). Chalcedony (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Cornish, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a green suit, brown shirt, and green tie. He carries a battered hammer and tarnished whip as well. His silver hair is thinning but still full. His hazel eyes are passionate and lively.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His father raised him in a mountain cabin. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Fighting, Joker, Gifted. Bonds: Religious, Nature. Occupation: Server

Voice: Smoker's lung

Attributes [hide]

Don Cornish, Male Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)13 (+1) 13 (+1)17 (+3)
Skills Investigation +4, Survival +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp.


Social Check DCs


John Tindall, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His left hand appears badly burned and disfigured. His brown hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He always tries to repair and not replace. It was this mentality that drove him into the Spice Merchant business.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Brilliant and gifted he never wanted to apply himself. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army; and he has comitted a past crime that haunts him to this day

Ideals: Persistence, Gifted. Flaws: Cynical. Bonds: Military. Occupation: Spice Merchant

Voice: Uses sign language

Attributes [hide]

John Tindall, Male Human Paladin 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 9 (-1)9 (-1)
Skills Acrobatics +5, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp.


Social Check DCs

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