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NPC Generator

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Advanced [show]


Trym Clare, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a blue vest and prefers tan and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His clothes are grease stained in places. He has moderate length silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Trym is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: He is unsatisfied with his job.

Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Spice Merchant

Voice: Scottish accent

Attributes [hide]

Trym Clare, Male Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)10 (+0) 13 (+1)15 (+2)
Skills Athletics +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 4000 sp. Red garnet (40 gp).


Social Check DCs


Yvonne Mitchell, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears bulky black painted plate armor. She wears her blonde hair up in a very large beehive style do. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She takes great joy in being the best Architect in town.

History: Yvonne was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. As a young adult she joined a group advocating for an improvement in Human conditions. She has set out to sabotage the competition.

Motivation: Balancing her hectic life and new Architect responsibilities is difficult; and sabotage a competitor

Ideals: Athletic. Flaws: Shy, Racist. Bonds: Job, Poor. Occupation: Architect

Voice: Scandinavian accent

Attributes [hide]

Yvonne Mitchell, Female Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)11 (+0) 9 (-1)12 (+1)
Skills Religion +3, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Isabella Beckwith, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many white ritualistic tattoos. She wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her hair is white and curly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born in a small plains village. Her mother took her hunting and taught her how to get in the mind of other creatures. She has gone from town to town working and never settling down anywhere, but has fallen for a local Servant. She hasn't told them the truth, but wants to settle down with them.

Motivation: She's in love; and she wants to get laid

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Nature, Has a crush. Occupation: Interpreter

Voice: Strong lisp

Attributes [hide]

Isabella Beckwith, Female Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 13 (+1)9 (-1) 12 (+1)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Star rose quartz (30 gp). Red garnet (50 gp). Blue star sapphire (700 gp). Red spinel (50 gp).


Social Check DCs


Susannah Rutland, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is generally well dressed albeit a few years behind the times. Her long silver hair reaches down to her waist. She wears a mask on her face.

Personality: She is business-like. She takes instructions and follows them to the letter. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Susannah reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Regain custody of her daughter.

Ideals: Professionalism. Bonds: Attractive, Poor, Family, Military. Occupation: Priest

Voice: Old thin voice

Attributes [hide]

Susannah Rutland, Female Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 9 (-1)13 (+1) 11 (+0)16 (+3)
Skills Insight +3, Investigation +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 3000 sp. Bloodstone (50 gp). Violet garnet (500 gp). 1 Minor magic item.


Social Check DCs

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