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NPC Generator

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Advanced [show]


Tim Bradley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple grey robe with black stripes complete with hood. He has moderate length white hair. His brown unseeing eyes seem to look past you.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is lazy and tries to find solutions quickly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with vampirism at a very young age, Tim has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Passionate. Flaws: Disease, Lazy. Bonds: Immigrant, Rich. Occupation: Brewer

Voice: Spits words with contempt

Attributes [hide]

Tim Bradley, Male Human Paladin 5
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)10 (+0) 10 (+0)12 (+1)
Skills Acrobatics +7, Stealth +7
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp.


Social Check DCs


Herleva Thornton, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears suspenders and grey workpants. Her shirt is tan, and she wears a heavy grey leather apron most of the time. Her golden hair is kept up in a ponytail inside a top hat. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Around other people she will do her best to conceal her emotions and appear jolly.

History: Herleva lived on a farm with her father, near the main road leading to a nearby town. When money was particularly tight she was walking through alleys when she overheard a Cartwright hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of her brother.

Flaws: Ugly, Shy. Bonds: Poor, Nature, Family. Occupation: Cartwright

Voice: Stutters

Attributes [hide]

Herleva Thornton, Female Human Paladin 5
Medium (4'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)10 (+0) 9 (-1)6 (-2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp.


Social Check DCs


Griselda Hailey, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her golden hair is long and unkept. Her ears are large.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born in the west to a Blacksmith, Griselda learned a great deal about her mother's area of expertise. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She used her abilities to travel the world and help people.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she is unsatisfied with her job

Ideals: Philantrophist. Flaws: Ugly, Sensitive. Bonds: Criminal record, Job, Enemies. Occupation: Blacksmith

Voice: Posh accent

Attributes [hide]

Griselda Hailey, Female Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 12 (+1)14 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Rock crystal (80 gp). Golden yellow topaz (1100 gp). Violet garnet (1100 gp).


Social Check DCs


Melissa Marlowe, Female Human [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright green and blue, and wears rings and necklaces with large, colorful gems. She carries with her a set of swords on her belt, each one with a amber on the hilt. She wears a deerstalker hat to cover her moderate length chestnut hair. Her blue eyes are passionate and lively.

Personality: A skeptical and narcissistic woman, Melissa's first love is herself. Her second love is also herself. Animals are drawn to her, and she is able to talk to them.

History: Melissa was born in the north. At a young age she loved to build and create. She moved out west to avoid the crime she committed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Fighting, Impeccable, Gifted, Persistence. Bonds: Rich, Criminal record. Occupation: Bricklayer

Voice: Prounounces S like Z

Attributes [hide]

Melissa Marlowe, Female Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 13 (+1)16 (+3) 18 (+4)13 (+1)
Skills Nature +6, Perception +7
Senses Passive Perception 17
Languages Common, Terran, Undercommon, Giant
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 400 gp.


Social Check DCs

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