Kassoon
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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Gilbert Sydney, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He prefers to wear blue clothing when he does not wear armor. His tied-back hair is silver. His hazel eyes are passionate and lively.

Personality: He is calm most of the time but flees social interaction. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A powerful slaver made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's attracted to the PC; and wants his loneliness to end

Ideals: Impeccable, Entrepeneur. Flaws: Shy. Bonds: Mentor, Has a crush. Occupation: Merchant

Voice: Old Prospector

Attributes [hide]

Gilbert Sydney, Male Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)13 (+1) 9 (-1)14 (+2)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Jane Wentworth, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman does not wear sleeves and tends to eschew shirts when she can avoid it. She has done her best to style her blonde hair to look like a famous performer. Her violet unseeing eyes seem to look past you.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She dropped out of school before completing her studies. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She loathes her own lifestyle; and to share knowledge with the world

Ideals: Justice, Logical. Flaws: Disease, Depressed, Mundane. Occupation: Slave Trader

Voice: Prounounces S like Z

Attributes [hide]

Jane Wentworth, Female Human Paladin 5
Medium (4'8") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)13 (+1) 5 (-3)11 (+0)
Skills Insight +0, Perception +0
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Mary Gyula, Female Human [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a brown and red robe with the hood down. Her attire stands in sharp contrast to her club, which is beautifully polished and possesses an ornate carving of a cross on it. Her chestnut hair is slicked back into a classic pompadour. She wears round tiny glasses practically rammed into her face.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born to a pair of big game hunters, but was frequently ill as a child. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is not mentally stable, and does not behave rationally; and wants a kiss

Ideals: Joker, Fighting. Flaws: Disease, Insane. Bonds: Nature. Occupation: Courier

Voice: Jamaican accent

Attributes [hide]

Mary Gyula, Female Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)14 (+2) 14 (+2)9 (-1)
Skills Insight +5, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Anne Milton, Female Human [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her skin is fair and her fingers are delicate and long. Her moppish red hair is in a traditional bowl cut. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born in the east to a Architect, Anne learned a great deal about her father's area of expertise. She was an athlete and attended two major summer competitions. She never won. She has achieved small success as a Architect.

Motivation: To be a Ruler again; and to reunite with her absent father

Ideals: Fighting, Athletic. Bonds: Adventurer, Job, Family. Occupation: Architect

Voice: American accent

Attributes [hide]

Anne Milton, Female Human Paladin 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)16 (+3) 16 (+3)12 (+1)
Skills History +6, Medicine +6
Senses Passive Perception 13
Languages Common, Aquan, Ignan, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. Alexandrite (800 gp). Amethyst (40 gp). Alexandrite (800 gp). Blue sapphire (700 gp).


Social Check DCs

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