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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Agnes Blyth, Female Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her top hat is riddled with cuts and holes. She wears large thick round spectacles.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a great chef.

History: She was born a particularly ugly child, much to the horror of her parents. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Agnes's homeland. Agnes decided to take the middle way and become a bodyguard. She was granted druidic powers by her dying sister.

Motivation: She's repulsed by the PC.

Ideals: Gifted, Fighting. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Weaver

Voice: Hissing voice

Attributes [hide]

Agnes Blyth, Female Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 9 (-1)12 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp.


Social Check DCs


Gerald Bentham, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and typically wears a sleeveless long coat of deep green leather and dull pastel iron scale mail. His right hand appears badly burned and disfigured. He has a small bristly mustache and wavy auburn hair. He has several tiny opal earrings on each ear.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is a logical person and will generally grow upset if things defy logic and science.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Logical. Bonds: Rich, Attractive, Slave. Occupation: Marshal

Voice: Loud with bravado

Attributes [hide]

Gerald Bentham, Male Human Paladin 5
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)10 (+0) 15 (+2)14 (+2)
Skills Investigation +3, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Minor magic item.


Social Check DCs


Jacoba Myerscough, Female Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across her face, she is typically in her Animal Trainer uniform. She has moderate length golden hair. Her face is covered beneath a completely black helmet.

Personality: She hates brigands. She views them as having robbed her home of its proper glory. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born several months after her mother was called into army service. She was an apprentice working in her mother's forge. She now owns her own business.

Motivation: Sabotage a competitor; and her name or reputation has been wronged in the past by brigands, and she desires to right it

Flaws: Fearful. Bonds: Job, Enemies, Military. Occupation: Animal Trainer

Voice: Mumbles to self between sentences

Attributes [hide]

Jacoba Myerscough, Female Human Paladin 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)11 (+0) 8 (-1)12 (+1)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ermina Royal, Female Human [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. Her white hair is knotted and matted. Her amber eyes dart from person to person.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has a minor phobia of water and hates getting wet.

History: Born in the west to a Ruler, Ermina learned a great deal about her father's area of expertise. Like her father and her brother before her, after school she went straight into learning to become a Ruler. She's also a talented Spy, but doesn't like to broadcast it.

Motivation: She is compelled to act according to her religious beliefs; and she is terrified, and will act out of fear

Flaws: Fearful. Bonds: Adventurer, Job, Religious. Occupation: Ruler

Voice: Timid voice

Attributes [hide]

Ermina Royal, Female Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +6, Investigation +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 4000 sp.


Social Check DCs

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