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NPC Generator

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Advanced [show]


Helen Richie, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears light armors faded through time and improper care. Her brown hair is slicked back into a classic pompadour. She is baby faced.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She got into the Navigator business at a young age. She worked as a nervous Navigator and found it very stressful. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's attracted to the PC.

Bonds: Attractive, Job, Has a crush, Adventurer. Occupation: Navigator

Voice: Australian accent

Attributes [hide]

Helen Richie, Female Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)7 (-2) 13 (+1)14 (+2)
Skills Acrobatics +5, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp.


Social Check DCs


Herleva Byron, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears just a tan suit. She has moderate length silver hair. Her eyes, though not visible through her cowl, are brown.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Herleva was raised in a hard working conservative environment. In her 17th year, her parents were killed by a gnolls raid, leaving Herleva alone in the world. After a stint in an orphanage, she was adopted. She struck the Knight job and began her own company from there.

Motivation: Revenge; and she is a bit of a kleptomaniac

Flaws: Secretive. Bonds: Job, Enemies, Criminal record. Occupation: Knight

Voice: Speaks with back of mouth

Attributes [hide]

Herleva Byron, Female Human Paladin 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)17 (+3) 16 (+3)8 (-1)
Skills Performance +2, Religion +6
Senses Passive Perception 13
Languages Common, Druidic, Ignan, Giant
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 40000 cp. 1 Full Plate. 1 Half-Plate.


Social Check DCs


Joan Tatum, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy silver stubble. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a hunchback. She is bald on top and has large silver tufts of hair around her ears. She is baby faced.

Personality: She speaks before she thinks and is too direct. She takes great joy in being the best Soapmaker in town.

History: Joan was raised in a hard working conservative environment. Her childhood dream was to be a Herbalist, but she was a colossal failure. She has drifted from career to career and currently works as a Soapmaker.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Job, Poor. Occupation: Soapmaker

Voice: Can't modulate volume

Attributes [hide]

Joan Tatum, Female Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)14 (+2) 13 (+1)16 (+3)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Infernal, Halfling
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. Malachite (10 gp). Fiery yellow corundum (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarah Myerscough, Female Human [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her moppish chestnut hair is in a traditional bowl cut. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Sarah is combative with any and all who dare try her patience in the slightest.

History: Sarah was raised in a hard working conservative environment. Sarah was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Sarah decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She got away from her former life and has fallen to alcoholism.

Motivation: Seeks redemption.

Ideals: Justice. Flaws: Addict. Bonds: Enemies, Job, Criminal record. Occupation: Architect

Voice: Dark and ominous

Attributes [hide]

Sarah Myerscough, Female Human Paladin 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 10 (+0)14 (+2) 8 (-1)12 (+1)
Skills Insight +2, Nature +5
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Hematite (15 gp). Golden pearl (90 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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