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NPC Generator

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Advanced [show]


Alice Graeme, Female Human [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with grey colored cloaks and clothing. She carries with her a set of quarterstaffs on her belt, each one with a amethyst on the hilt. Her tied-back hair is red. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She also hits on women, regardless of circumstances.

History: Alice was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. While studying, she fell in love. They married and had a daughter. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She has a crush on the local Barkeep; and wants a kiss

Ideals: Fighting, Artistic. Bonds: Has a crush, Poor, In love. Occupation: Animal Trainer

Voice: Sleepy voice

Attributes [hide]

Alice Graeme, Female Human Paladin 5
Medium (4'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)13 (+1) 13 (+1)13 (+1)
Skills Athletics +3, Insight +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. Red-brown spinel (120 gp). Blue quartz (7 gp). Red garnet (120 gp).


Social Check DCs


Robert Atterton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He sports black clothing, slightly heavier than average wear. He has shaved his head bald. This green eyed southerner is not easily forgotten.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. A true patriot, Robert would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to loving parents in a slum to the south. His mother took him hunting and taught him how to get in the mind of other creatures. He left for the south, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Emotional. Bonds: Immigrant, Military, Poor, Nature. Occupation: Hunter

Voice: Eastern European accent

Attributes [hide]

Robert Atterton, Male Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 6 (-2)13 (+1) 12 (+1)9 (-1)
Skills History +4, Performance +2
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 6000 sp.


Social Check DCs


Drogo Barlow, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears professional attire. His golden hair is smooth and relatively long. His eyes are amber and he is always smoking a pipe.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Layabout, but he got bored and became a Miller. He used his abilities to travel the world and help people.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Job, Rich. Occupation: Miller

Voice: Tuts and clicks tongue

Attributes [hide]

Drogo Barlow, Male Human Paladin 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)7 (-2) 16 (+3)18 (+4)
Skills Insight +6, Persuasion +7
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 2000 sp. Tourmaline (110 gp). Black pearl (700 gp). Blue sapphire (1200 gp). Chalcedony (80 gp).


Social Check DCs


Sarah Compton, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears an entirely black suit with white socks and a vest with buckled shoes. Her hair is always cut to a buzz. She wears large thick round spectacles.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She uses divination through singing.

History: Sarah was born the youngest of three triplets. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Sarah took refuge in the old dungeon and found the beat up rapier and armor she uses now. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to raise her children well; and she has a crush on the local cartwright

Ideals: Gifted. Bonds: Family, Nature, Adventurer, Has a crush. Occupation: Cook

Voice: Speaks with lips pursed

Attributes [hide]

Sarah Compton, Female Human Paladin 5
Medium (4'8") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)7 (-2) 11 (+0)10 (+0)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp.


Social Check DCs

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