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NPC Generator

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Lvl.
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Advanced [show]


Charles Budd, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His auburn hair is drawn into a tight pony tail with a cross scrunchie. He has several tiny aquamarine earrings on each ear.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born in a small plains village. After coming to the age of reason, Charles took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Farmer for the past few years.

Motivation: Doesn't want to be a Farmer and was forced into it by his family.

Ideals: Gifted. Bonds: Rich, Job, Family, Nature. Occupation: Farmer

Voice: pre-pubescent

Attributes [hide]

Charles Budd, Male Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)10 (+0) 17 (+3)15 (+2)
Skills Deception +5, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 30 pp. Black opal (800 gp). Amber (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Alton, Male Human [Permalink]

Personal [hide]

Description: He wears tan trousers with black and tan striped suspenders. He wears various colorful collared shirts, and carries ceremonial daggers. His long silver hair reaches down to his waist. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Godfrey lived on a farm with his father, near the main road leading to a nearby town. A gifted student he started as a Hunter, but he got bored and became a Locksmith. He struck the Locksmith job and began his own company from there.

Motivation: Doesn't want to be a Locksmith and was forced into it by his family; and marry his sister to traveling adventurers

Ideals: Fighting, Optimist. Bonds: Job, In love, Family. Occupation: Locksmith

Voice: Rolls R's

Attributes [hide]

Godfrey Alton, Male Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)11 (+0) 11 (+0)11 (+0)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 2000 sp. Chrysoprase (20 gp). Violet garnet (900 gp). Deep blue spinel (900 gp). Alexandrite (900 gp). 1 Masterwork Common Melee.


Social Check DCs


Balimaar Snape, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is generally well dressed albeit a few years behind the times. His hair is brown and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is frequently practicing swordplay.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Balimaar was left his mother's suit of armor and trained in its use and care. He hasn't been sleeping well lately.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Joker, Logical. Flaws: Insomniac. Bonds: Attractive, Military. Occupation: Hunter

Voice: Speaks with a cold

Attributes [hide]

Balimaar Snape, Male Human Paladin 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)7 (-2) 15 (+2)13 (+1)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Minor magic item.


Social Check DCs


Gerard Snape, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in earthy colors with a violet and blue handkerchief worn on his left side and is in decent physical shape. He sports a flattop hair cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the east to a Engraver, Gerard learned a great deal about his mother's area of expertise. He worked as a nervous Engraver and found it very stressful. He has drifted from career to career and currently works as a Engraver.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to be a architect again

Flaws: Antagonistic, Fearful. Bonds: Attractive, Job, Debt. Occupation: Engraver

Voice: Soft and mumbly

Attributes [hide]

Gerard Snape, Male Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)11 (+0) 10 (+0)14 (+2)
Skills Religion +3, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp.


Social Check DCs

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