Beatrice Marston, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tattered old clothes. Her tied-back hair is brown. Her brown eyes have a joyful gleam in them most of the time.
Personality: She is a Unemployed first and foremost. She believes firmly that knowledge should be universal. She plays an instrument quite well.
History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has worked as a Unemployed like her father before her.
Motivation: To be a Bricklayer again.
Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Unemployed
Voice: Slurs words
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 21 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 5 (-3) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Goblin, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 700 gp. 1 Minor magic item.
Diggory Harper, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man dresses well, typically a more casual-formal manner. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a small toy that he constantly fidgets with.
History: The child of northern immigrants he idolized his father. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his brother recently and the two have been together since.
Motivation: Wants to raise his children well.
Flaws: Antagonistic, Addict. Bonds: Attractive, Immigrant, Family. Occupation: Architect
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 18 (+4) | 11 (+0) | 17 (+3) |
Senses Passive Perception 17
Languages Common, Ignan, Giant, Auran, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 6000 sp. Black velvet mask with numerous citrines (70 gp).
Diggory Clifford, Male Human [Permalink]
Personal [hide]
Description: He wears a white costume with the symbols of luck on his torso, and carries greatswords. He wears his brown hair up. He wears round tiny glasses practically rammed into his face.
Personality: He hates Humans with a passion. As such he is filled with self loathing. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was raised in a forest tribe. In his youth he was a Servant, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Revenge; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Racist, PTSD. Bonds: Enemies, Nature. Occupation: Guard
Voice: Scottish accent
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Gnome
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 600 gp. Azurite (13 gp). 1 Minor magic item. 1 Minor magic item.
Adelard Langston, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a robe, a symbol of death around his neck, and a glaive on his belt. His chestnut hair has been sun bleached extensively. His eyes are a pleasant violet.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Adelard hails from a village terrorized by dire rats. At a young age his father died while driving off some dire rats. His mother being the stubborn sort decided to stay and helped train him in glaive use. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Adelard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: He wants revenge against dire rats; and many dire rats want him driven away
Ideals: Fighting, Joker. Bonds: Poor, Immigrant, Enemies. Occupation: Stylist
Voice: Can't modulate volume
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 13 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
