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NPC Generator

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Advanced [show]


Hugh Upton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his auburn hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Hugh hails from a village terrorized by dire rats. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hugh grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hugh. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants revenge against dire rats.

Ideals: Athletic. Flaws: Ugly, Greedy, Secretive. Bonds: Enemies, Criminal record. Occupation: Marshal

Voice: Sore throat, cough

Attributes [hide]

Hugh Upton, Male Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)14 (+2) 14 (+2)17 (+3)
Skills Athletics +5, Performance +6
Senses Passive Perception 12
Languages Common, Auran, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Lance Anderton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears clothing that is held on in multiple layers but all of it is in poor condition. His black hair is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: He will rave to anyone who will listen. He works hard and plays hard.

History: Lance was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Insane, Hedonist. Bonds: Poor, Attractive. Occupation: Bounty Hunter

Voice: Whispers

Attributes [hide]

Lance Anderton, Male Human Paladin 5
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 12 (+1)8 (-1)
Skills History +5, Insight +4
Senses Passive Perception 11
Languages Common, Auran, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. Violet garnet (200 gp).


Social Check DCs


Anselm Tyndall, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear grey tank tops with yellow pants. His Stetson hat is riddled with cuts and holes. He has a tattooed face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born the only child of a wealthy merchant. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Entrepeneur. Flaws: Ugly, Cynical, Fearful. Bonds: Nature. Occupation: Slave Trader

Voice: Can't modulate volume

Attributes [hide]

Anselm Tyndall, Male Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)15 (+2) 15 (+2)13 (+1)
Skills Acrobatics +2, Insight +5
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Hunter Blythe, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears a robe, a symbol of death around his neck, and a scimitar on his belt. He wears his auburn hair up in a very large beehive style do. His eyes are violet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a white middle class family as the only child. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is content; and he seems to be bored by most things

Ideals: Fighting, Joker, Entrepeneur. Flaws: Shy, Mundane. Occupation: Assassin

Voice: Old Prospector

Attributes [hide]

Hunter Blythe, Male Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 4 (-3)9 (-1) 16 (+3)11 (+0)
Skills Nature +2, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 2000 sp.


Social Check DCs

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