Lance Ramsey, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears pastel trousers with yellow and green striped suspenders. He wears various colorful collared shirts, and a wedding ring on his right hand. He has wavy chestnut hair. He has a tattooed face.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He cannot resist a sob story and will often dote over anyone who has one.
History: Born to a Mercenary, his father struggled to pay the bills. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Philantrophist. Flaws: Sensitive. Bonds: In love, Poor, Military. Occupation: Stylist
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 21 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 8 (-1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 500 gp. Azurite (14 gp). Chrysoberyl (70 gp). Peridot (80 gp). Smoky quartz (80 gp). 1 Minor magic item.
Nicholas Southey, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears light armors faded through time and improper care. His head has been shaved. He wears a mask on his face.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is skeptical of what others tell him and is slow to trust.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Ploughman soon after.
Motivation: To be a Doctor again; and he'd like to take his coworkers down a peg
Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Ploughman
Voice: Switch between two voices
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 9 (-1) | 12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Halfling
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp. Sard (20 gp). Star rose quartz (20 gp). Aquamarine (500 gp). 1 Masterwork Musical instrument. 1 Silk rope.
Gerard Atherton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a simple white robe with black stripes complete with hood. He wears his hair in dreadlocks. He wears an eyepatch.
Personality: He speaks before he thinks and is too direct. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Beggar they were divorced and he won custody of their son. He worked as a Sage, and he later adopted a second son.
Motivation: To prove his worth to the world; and to reunite with his absent mother
Ideals: Athletic. Flaws: Ugly, Impulsive, Mundane. Bonds: Family. Occupation: Sage
Voice: Uses sign language
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 10 (+0) | 8 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp. 1 Half-Plate. 1 Full Plate. 1 Masterwork studded leather.
Rosalind Langston, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a custom-built plate barding that's adorned with white lining and desert motifs. Her red hair has been sun bleached extensively. She tend to wears goggles to shield her eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She believes the world needs to unite to get rid of orcs once and for all.
History: She served in the navy to pay for her family's outstanding loans. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. Days after completing her studies, news broke out that her hometown was attacked by orcs. Rosalind was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Racist. Bonds: Immigrant, Guardian, Enemies, Military. Occupation: Architect
Voice: Low range voice
Attributes [hide]
Medium (4'11") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Terran, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: Just what you see.
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