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NPC Generator

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Advanced [show]


Trym Clifton, Male Human [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a penchant for wearing a ring with an oversized opal on his right hand. His white hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of a Brewer, who enjoyed hunting, Trym was taken on many hunting expeditions. His mother was a soldier and died while he was still young. Trym was left his mother's suit of armor and trained in its use and care. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Entrepeneur. Flaws: Greedy. Bonds: Rich, Nature, Military. Occupation: Carter

Voice: Shortens vowels

Attributes [hide]

Trym Clifton, Male Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)17 (+3) 9 (-1)12 (+1)
Skills Animal Handling +2, Athletics +5
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Millicent Everly, Female Human [Permalink]

Personal [hide]

Description: She stands about 4'7" and typically wears a sleeveless long coat of deep black leather and dull red iron scale mail. Her right hand appears badly burned and disfigured. Her black hair is drawn into a tight pony tail with a butterfly scrunchie. Her otherwise smooth face is marked with small tiny scars.

Personality: She snorts whenever she laughs or is feeling confident. Energy wise she seems alert and responsive.

History: She was born to a criminal king-pin and mafia family Millicent was born on a far southern mountains where she grew up under the tutelage of her father, an expert Baker. She moves from town to town, unable to find a place to settle.

Motivation: She's in love; and she is a bit of a kleptomaniac

Ideals: Professionalism. Bonds: Criminal record, Immigrant, Has a crush. Occupation: Baker

Voice: Hollow voice

Attributes [hide]

Millicent Everly, Female Human Paladin 5
Medium (4'7") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)7 (-2) 14 (+2)12 (+1)
Skills Insight +5, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. 1 Masterwork Heavy wooden shield. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Margery Morton, Female Human [Permalink]

Personal [hide]

Description: She wears red leather gloves, a red jacket, and tight pants. She carries a battered shield and tarnished shortspear as well. She has blonde hair. She has several tiny amber earrings on each ear.

Personality: She is business-like. She takes instructions and follows them to the letter. The war was a terrible time for her, and Margery does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Margery was left her father's suit of armor and trained in its use and care. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and she feels kind of lost in life

Ideals: Fighting, Professionalism. Flaws: Depressed. Bonds: Rich, Military. Occupation: Jeweler

Voice: Indian accent

Attributes [hide]

Margery Morton, Female Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)11 (+0) 9 (-1)6 (-2)
Skills Medicine +2, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Banded agate (6 gp). Blue quartz (6 gp).


Social Check DCs


Helen Remington, Female Human [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and is well dressed, but even with her fine clothing she looks run-down. Her skin is also unnaturally pale. Her head has been shaved. She is baby faced.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Revenge.

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Enemies, Religious. Occupation: Body Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Helen Remington, Female Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)17 (+3) 10 (+0)16 (+3)
Skills Investigation +6, Nature +6
Senses Passive Perception 10
Languages Common, Goblin, Terran, Gnome
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. 1 Tanglefoot bags. 1 Tanglefoot bags. 2 Holy water.


Social Check DCs

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